//2012 Red Carpet Awards

Awards
IndieCade Red Carpet Awards: October 4, 2012
IndieCade's Annual Red Carpet Awards & Gala celebrates innovation and excellence in independent games. This is an event you will not want to miss.

//Red Carpet Awards 2012


  • A word from our Award Ceremony Co-Chairs

    "The Indiecade Red Carpet Awards Show is a stellar evening of entertainment celebrating all the magnificent games and their awesome creators. We hope you're as excited about it as we are! The committee is deep into planning and designing this year’s event. You had a lot of suggestions last year, and we're listening! These Awards are an important opportunity to honor the great community of gamers and game developers and their astounding creativity, so we are working hard to make this year's show the best one yet.

    The 2012 Red Carpet Awards will focus on the game designers' outstanding accomplishments in creating the finalist games and also pay homage to the wider world of gamers and gameplay. Every game accepted to the festival is a finalist, and is therefore eligible for any of the 12 awards given by the jurors. This year at the Awards we will acknowledge the top games in each category and pay tribute to the qualities that distinguish those remarkable games.

    The roster of award presenters this year comprises accomplished video game designers as well as gamers from altogether different disciplines. Dodgeball champs, D&D masters, roller derby girls, game show veterans, dice throwers, pawn pushers, sore losers, and big winners - you never know who might be pressing a Will Waagnar custom original trophy into your hands.

    And the host? We are honored and thrilled to announce that this year’s awards will be hosted by Felicia Day ("Buffy The Vampire Slayer," "Dr. Horrible's Sing-Along Blog"). Herself an avid game player, Day's work has helped bring the legitimacy and diversity of gamers and the gaming lifestyle into the mainstream.

    Hope to see you there this October!

    Mare Sheppard & Myles Nye (Awards Ceremony Co-Chairs)


  • A word from our Awards Jury Chair

    Out of the hundreds of submissions each year, 30-40 finalists are selected to be showcased at the IndieCade Festival. These finalists showcase true artistry in game development, combining a wide array of both artistic and technical skills, ranging from art direction, to interface and interaction design, to computer programming and sometimes hardware hacking, to sound design and interactive musical composition, to writing, to the mysterious alchemy of “game design.”

    IndieCade then presents 10-12 awards that honor excellence of teams and individuals across the wide range of creative disciplines among the finalist games, while showcasing all of the finalists. Awards are selected through deliberation with a special panel of distinguished award jurors who come to a consensus on which award should go to which finalist. These awards have changed slightly each year based on past experience in discovering how to best honor these unique creatives - not an easy feat, which, if you look at the finalists of previous years, you can see why.

    Kellee Santiago, (Awards Jury Chair)

  • Award Categories

    Visuals: Independent game developers bring unique vision, both literally and figuratively, to interactive media, exploring a wide range of visual styles beyond the well-trodden approaches of photo realism or the arcade cartoon. This award honors the quality and originality of art direction and the ability of visual design to carry us to other times and places.

    Game Design:This award honors the unique quality of gameplay that engages us with an experience or subject in that way only games can. This can entail a simple twist to a familiar genre, inventing a totally new mode of play, or the stellar execution of familiar mechanics.

    Technology: The craft of game development is inseparable from the medium in which it exists. This award honors the use of the medium to create an expression that simply couldn’t have been possible otherwise. A iPad game that leverages multi-touch input as an integral aspect of the experience, or a game that builds upon a computer’s processing abilities to make a digital work that wouldn’t be possible otherwise, this award honors bold and unexpected experiments with the affordances of the medium that transform technology to magic.

    Story/World Design: Games create their own self-contained worlds through a unique form of writing and storytelling. This award honors the special craft of revealing narratives through interactions within an imagined world which players want to inhabit and explore. .

    Audio: Sound and music are keys to the filmic experience, but they are even more important to the interactive experience. Audio is not only a way to create mood, feel and ambiance within a game, but are often a principle form of feedback, letting the player know her progress and performance in the game.

    Interaction: The space in between - designing the space where the player meets the systems in any game is a craft unto itself. Great interaction design allows a player to fall into the engagement of an interactive experience, whereas poor interaction design can throw so many hurdles in the player’s way that they are unable to move from the cerebral to the visceral. This award honors those games that consider the player, while at the same time allowing the player to forget they are one.

    Special Recognition: This game best reflects the IndieCade values in the group of finalists each year. It exemplifies a true work of passion, contributing to the cultivation of artistry in games. This award honors the finalist that uses the medium of games in a way that elicits the elusive, yet universal, experience often associated any work of true art.

    Impact: This award pays tribute to independent games that have had/can have a significant impact on the gaming landscape. They may have social message, shift the cultural perception of games as a medium, represent a new play paradigm, expand the audience, or influence culture.

    Grand Jury: The Jury Award allows IndieCade’s Distinguished Award Jurors to select a game that they feel deserves a special citation for overall excellence. This could be a game that couldn’t fit into any other category, but the Jury each year determines the criteria for assignment of this award.

    Developer’s Choice: Each year, IndieCade asks its finalists to vote for their favorite game of the festival. This is a way for indie developers themselves to acknowledge their admiration for the work of their peers.

    Audience Choice: Each year, IndieCade invites the broad audience of attendees to vote for their favorite game of the festival. This is a way for participants themselves to voice their opinion.

    Trailblazer Award: The Trailblazer award is an honorary prize given by IndieCade every year to a working game creator who has both made great contributions to the field of games and captures the independent spirit. The Trailblazer award is for distinguished accomplishment over a career of game creation, and recognizes those personalities without whom many of us would have never fallen in love with the field. Past recipients include: Tim Schafer (2010), Megan Gaiser (2011)


  • Host Felicia Day

    Felicia Day is a professional actress who has appeared in numerous mainstream television and films, most recently completing a two-season arc on the SyFy show “Eureka.”

    However, Felicia is best known for her work in the web video world, behind and in front of the camera. She co-starred in Joss Whedon’s Internet musical “Dr. Horrible’s Sing-Along Blog,” which was ranked in the “Top 10 Best TV of 2008” by Time Magazine, Entertainment Weekly and People Magazine and won an Emmy in 2009.  She also created and stars in the hit web series “The Guild,” which just finished its fifth season partnered with Microsoft and Xbox Live.  “The Guild” has won numerous awards for web video excellence, most recently garnering a PGA nomination for best web series in 2011.  She retained all intellectual property for her series, and has since expanded the brand into numerous merchandizing opportunities, including a hit comic book series with Dark Horse Comics.

    Her production company Knights of Good produced the innovative web series “Dragon Age” in conjunction with EA/Bioware in 2011, and is currently producing a slate of shows for a new channel called “Geek and Sundry” under YouTube’s new premium content initiative.


  • More Information on Ticket Options

    There are two options if you want to attend.

    The first is to purchase a Conference Registration with the Red Carpet Awards OptionPlease visit the conference page for more information about all of the talks, social events, networking, and perks associated with the Conference:


    We are also making a limited number of á la carte tickets available at $100 a piece to the Red Carpet Awards. These will sell out. To purchase an á la carte Red Carpet Award Ticket:


    Public festival tickets at $20 and information on all of the free activities at the event will be posted in June.

    To find out more, either sign up on our mailing list or contact central@indiecade.com for more information. And don't worry, we are thoughtful about the emails we send out. They will only be about the festival.


IndieXchange

//How do I attend?

Ticket Options
Purchase a Conference Registration with the Red Carpet Awards Option


Or purchase an á la carte Red Carpet Award Ticket.


Only a limited number of á la carte tickets are being made available .

Public festival tickets at 20$ and free activities will be posted in June.

To be notified when these are available, either sign up on our mailing list or contact central@indiecade.com for more information.

And don't worry, we are thoughtful about the emails that we send out.

IndieXchange
IndieXchange
IndieXchange
IndieXchange
IndieXchange
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