2012 IndieCade Game Design Award Winner Interference by Eric Zimmerman and Nathalie Pozzi will be on exhibit at an off-site location in Culver city, for hands-on gameplay.Interference @ Track 16
Walking (20 min.)
From Culver Hotel (9400 Culver Blvd.), at the corner of Culver Blvd. and Main St., turn right onto Main St. Turn right on Ince Blvd. Turn left on Lindblade St. Turn right on Higuera St. Turn left on Hayden Ave.
LACE (Los Angeles Contemporary Exhibitions) is thrilled to present the North American premiere of Interference in partnership with Visions and Voices: The USC Arts and Humanitieis Initiative, Track 16 Gallery and Indiecade: The International Festival of Independent Games. Interference is a large-scale, physical game installation by architect Nathalie Pozzi and game designer Eric Zimmerman and won the Interaction Award at the 2012 IndieCade Festival of Independent Games.
The core of Interference is a simple strategy game. Five suspended, super-thin steel walls dotted with organic patterns resembling cell tissues act as vertical game boards. The twist is that each turn you must steal a piece from another game going on between other players. While each game takes place in a local area of one of the walls, the games themselves can move across the walls – and games even collide with each other as they drift across the walls’ surfaces. Interference encourages players to negotiate, argue, and scheme with and against each other, across physical space, social space, and the spaces between games. Please join us for a reception with the artists to celebrate its premiere.