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About IndieCade

IndieCade supports independent game development and organizes a series of international events showcasing the future of independent games. It encourages, publicizes, and cultivates innovation and artistry in interactive media, helping to create a public perception of games as rich, diverse, artistic, and culturally significant. IndieCade's events and related production and publication programs are designed to bring visibility to and facilitate the production of new works within the emerging independent game movement.

Like the independent videogame developer community itself, IndieCade's focus is global and includes producers in Asia, Latin America, Europe, Australia, and anywhere else independent games are made and played. IndieCade was formed by Creative Media Collaborative, an alliance of industry producers and leaders founded in 2005. You can contact IndieCade at central@indiecade.com

IndieCade in the News

February 19, 2014

At IndieCade East, Robert Yang compared the mod Black Mesa Source to makeover shows and hopes to catch football captain Valve Corporation’s attention.

Read the full article at The Escapist >

February 18, 2014

Deathmatch comes in all shapes and sizes, but some of the most satisfying modes are the ones you don’t expect. Particle Mace knows this, and lets you swing lo-fi garbage at your friends.

Read the full article at Kotaku >

January 28, 2014

Indiecade East, a festival celebrating indie creations, runs from February 14 - 16 in Astoria, New York at the Museum of the Moving Image. The folks behind the indie games festival have announced full lineups for the eSports and Night Games showcases today.

Read the full article at Joystiq >

January 17, 2014

Rami Ismail, one half of game development duo Vlambeer (Ridiculous Fishing, Luftrausers), will join fellow game designers Bennett Foddy (QWOP, GIRP, CLOP) and Auriea Harvey (The Path, Bientôt l’été) as a keynote speaker at IndieCade East, it was announced today.

Read the full article at Polygon >

January 07, 2014

From a player’s perspective, Indie Essentials is a glaring success. Both content and presentation are top-notch, and the space ultimately feels more like a playground than a conventional artistic showcase.

Read the full article at Paste Magazine >

October 05, 2013

For independent game developers, it’s a chance to showcase their work and meet with scouts from the industry’s biggest names with dreams of becoming the next Grand Theft Auto.

Read the full article at NPR >

October 02, 2013

Dubbed the “Sundance of videogames” by the L.A. Times, the juried festival attracts thousands of people every year to multiple venues in downtown Culver City. Think of IndieCade as an intervention for the commercial games industry.

Read the full article at KCET >

October 01, 2013

At its best, the conference is a meeting of the minds, usually away from the heavy influence of the corporations that can hold sway at events like the Game Developers Conference or the Penny Arcade Expo.

Read the full article at The New York Times >

Press Releases

Media Resources

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Other: ai.file

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