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PlayStation™ Booth @ IndieCade East

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About SCEA

We make advanced hardware that enables the most talented developers to produce vanguard titles and set new standards in interactive entertainment. Our goal is to make a family of products that completely changes the definition of home entertainment. It doesn’t matter if you’re a hard-core gamer whose thumb calluses can deflect machine gun fire or if you just love Blu-ray movies, PlayStation®entertainment products have something for you.

See the games at the PlayStation Booth

Hohokum

Honeyslug, SCE Santa Monica Studio

Hohokum is a distinct creative collaboration between artist Richard Hogg and Honeyslug, a London-based game studio. It is a whimsical colorful game with an emphasis on playful exploration and creativity. With the vision to create an experience free of some of the typical pressures of videogames Honeyslug delivers inspiring and unique gameplay in Hohokum.

Mercenary Kings

Tribute Games

In this frantic 2D action game, you are part of the Mercenary Kings, the most skilled team of warriors-for-hire on Earth, but when your comrades have fallen and the fearsome forces of CLAW have seized an island-wide top secret Laboratory Base, you must do what it takes to stop them.

But you’re not going in unprepared! Your back-up is made of a crew of rogue geniuses and experts of their field! Able to craft & customize guns’n'blades or upgrading body armor, you’ve never been this ready to join the fight.
Whether it’s solo or with friends, move out, cut down CLAW and save the world!

Metrico

Digital Dreams

Metrico is a new world. A living world filled with infographics that directly react to your actions and inactions. One bar diagram might grow for every step, another could decline with every jump. You will have to explore Metrico and carefully analyze your every move to see how it affects the world, and whether it will get you further. Metrico makes you think about actions you normally don’t think about.

Metrico is currently in development by Dutch indie Digital Dreams, exclusively for the Playstation Vita. It will be released this spring. Get an exclusive peek at Metrico here at Indiecade!

Murasaki Baby

Ovosonico

Developed by Ovosonico, and directed by industry veteran and award-winning Game Director Massimo Guarini, Murasaki Baby is a new title developed exclusively for PlayStation®Vita.

Murasaki Baby tells the story of a little girl who wakes up in a dream world, populated by children’s fantasies and fears. Holding a purple, heart-shaped balloon in her hand, she feels lost, homesick and vulnerable. She wants her mommy. The player can grab Baby’s hand with their finger to guide her through a nightmarish journey to find her Mother. This simple interaction amplifies the emotional bond with Baby, giving players a truly unique gameplay experience

Octodad: Dadliest Catch

Young Horses

Octodad: Dadliest Catch is the sequel to the splash hit, Octodad! This time, our cephaloprotagonist has gotten himself in a bind between his wife’s mounting mistrust, and a disastrous trip to the local aquarium! Are you dad enough to control the titular octopus father as he strives to hide his nautical nature from his family while keeping his tangled tentacles intact?

Sportsfriends

Die Gute Fabrik & Friends

Sportsfriends is a compendium of multiplayer games for living rooms, parties, and even backyards! The game features a variety of titles including minimalistic sports games Hokra and Super Pole Riders, retro-styled fighting game BaraBariBall, and Johann Sebastian Joust, a face-to-face physical game that will get you fencing with friends and strangers alike. Both Johann Sebastian Joust and Hokra are previous IndieCade award winners.

The Sportsfriends will be at IndieCade East in person, showing off the PS4 versions of Hokra, Super Pole Riders, and BaraBariBall

TowerFall

Matt Thorson

TowerFall is an archery combat platformer for up to 4 players.

It’s a local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but combat is fast and fierce. It’s best played competitively with friends, cross-legged on the floor within punching distance of each other. Publicly playable for the first time on PS4!

PlayStation Opening Keynote

Keynote: PlayStation & Friends

Saturday, February 15, 11:00 am to 12:00 pm, Redstone Theater
The SCEA Developer Relations team will be on-hand to talk about the process of bringing your games to PS4, PS3, and PS Vita, as well an answer any general questions along the way. Some developer friends will be joining them too to talk about their experiences first-hand. If you love console and handheld gaming as much as we do, please join us for our session at IndieCade East! Brought to you by Sony.

Speakers: Brian Silva, SCEA; Nick Suttner, SCEA; Special Guests!