Prune is a love letter to trees. A game about the beauty and joy of cultivation.
With a swipe of a finger, grow and shape your tree into the sunlight while avoiding the dangers of a hostile world. Bring life to a forgotten landscape and uncover a story hidden deep beneath the soil.
Joel McDonald is an independent game designer focused on making beautiful and interesting games. The lovely music is by Kyle Preston.
Prune, in a way, is my love letter to trees. I've always been in awe of their beauty but so often we take them for granted. I wanted to create a game where others could play with and shape trees, experiencing their organic beauty in an interactive way. I also wanted to explore minimalism a bit--what does it mean to remove everything that's not important and only focus on what matters?