IndieCade East
February 16 - 18
MoMI
New York City

Thumper

Thumper is a rhythm violence game. It combines classic rhythm-action with breakneck speed and brutal physicality.
You are a space beetle hurtling towards a maniacal giant head from the future.

About Thumper

Thumper is a rhythm violence game. It combines classic rhythm-action with speed and physicality. You control a space beetle while careening towards confrontation with an insane giant head from the future.


Trailer

Screenshots


Developer Info

Drool is a team of two game industry veterans, Brian Gibson and Marc Flury. They met while working at Harmonix, in Boston. Thumper's game design is a collaboration between Brian and Marc. Brian creates the art and music at his home in Providence, Rhode Island. Marc does the programming from his home in Seoul Korea. They've been working on the game for six years!

Developer's Artistic Statement

Thumper strips the rhythm-action genre down to its primitive, pulsing core. The game's rhythm-based mechanics are simple and familiar, but designed to feel as intense and violent as possible. It isn't Rhythm Heaven, it's rhythm hell.

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