IndieCade East
February 16 - 18
MoMI
New York City

Conarium

About Conarium

Conarium is a chilling exploration/adventure game following an in-depth story and narrative elements. The story involves four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature. Inspired by H.P. Lovecraft’s novellas ""At the Mountains of Madness"" (ATMOM) and “From Beyond”. And the story set after the plot of ATMOM.

You play the game as Frank Gilman, who wakes up inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near south pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole... Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister…

Key Features:
· A deep and suspenseful Lovecraftian story with lots of secrets and Easter eggs.
· Ominous but wonderful graphics created with the Unreal 4 engine.
· Multiple endings.
· A haunting and atmospheric soundtrack.


Trailer

Screenshots


Developer Info

Galip Kartoglu
Oral Samli
Onul Samli

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