Set in a fictitious world in the 1960s Taiwan under martial law, Detention, the story-driven, atmospheric horror, incorporates East Asian elements rarely used in games. Taoism, Buddhism, Chinese mythology: the game draws on local Taiwanese cultural references to tell an unique and terrifying story.
In this 2D atmospheric horror side-scroller, players navigate the main characters in a classic point and click fashion to explore a high school where evil encroaches. While hiding from the rampaging monsters, you must find items to interact with in the otherworldly rooms. And as more mysteries are unveiled, the dark past of a cursed school will finally surface.
Coffee Yao, Producer /Co-Founder
Henry Wang, Lead Programmer /Co-Founder
Light Wang, Level Design/Programmer /Co-Founder
Doy Chiang, Story/Game Design/ Co-Founder
Finger Chen, Lead Artist/ Co-Founder
Vincent Yang, Sound/ Co-Founder
Smiler Hsu, Programmer
Pege Ho, Artist
Weifan Chang, Freelance Musician
It all started with a simple question. “Why can’t I find any game out there that could represent our culture and share with the world the place I grew up in?” Mr.Yao, or Coffee, as a game designer carried this thought with him for years and in 2013 finally decided to craft a horror game universe filled with Taiwanese/Eastern elements (A mixed of Taoism and Buddhism beliefs with traditional Chinese culture). We also want to tell a story base on the 'White Terror' period in Taiwan, which a lot of young people of Taiwan already forgot or aren't even aware of.