KERBAL SPACE PROGRAM IS A MULTI-GENRE GAME WHERE THE PLAYERS CREATE THEIR OWN SPACE PROGRAM.
In KSP, you must build a space-worthy craft, capable of flying its crew out into space, without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn't). So strap yourself in, and get ready to try some Rocket Science!
The game has different game modes, you can play the Career Mode if you want to expand and manage your own Space Center, taking on missions and researching new technologies. Or you can play Sandbox mode if you're only interested in flying and discovering the Kerbal universe without restrictions. There is even a mid point between these two, Science mode.
Squad is composed of a multinational team of multidisciplinary developers. Most of us are located in the heart of Mexico City, with team members scattered across America and Europe. While we have distinct roles, our philosophy is to always lend a helping hand wherever we can, leading to all of us partaking in several parts of the development as needed. 'It's not my job' is simply not in our vocabulary.
Kerbal Space Program was made with the intention of bringing the fundamentals of spaceflight to the player in an environment where failure is not only acceptable, but downright expected. Sidestepping the often grim and serious nature of exploring space by replacing humans with cartoonish, failure prone little green aliens.