IndieCade Europe:
October 30 - 31, 2017
Paris, France

IndieCade East:
December 1 - 3, 2017
New York City

Reassembly

Reassembly is a spaceship building, combat and exploration game. You explore a procedurally generated universe populated by a different factions and gradually conquer them using a completely custom built fleet. As you explore further you encounter ships created by other players.

About Reassembly

Reassembly is a spaceship building, combat and exploration game. You explore a procedurally generated universe populated by a different factions and gradually conquer them using a completely custom built fleet. As you explore further you encounter ships created by other players.


Trailer

Screenshots


Developer Info

Anisoptera Games consists of one person, Arthur Danskin, who has been working on Reassembly for two years.

Peter Brown joined him half way through to help with the soundtrack.

The Indie Voyage team, consisting of Rob Leach, Christine Hoang and Colin Sullivan, joined him in the last nine months to run a successful Kickstarter, and help with marketing, community management, QA and anything else that needed to be done.

Developer's Artistic Statement

Reassembly is an attempt to create a coherent living system that glorifies creative space ship building. There are objectives to provide basic structure, but the main purpose of the world is to provide a context where the player can build and test really cool space ships, a kind of living lego sandbox. Inspirations include LEGOs, insect behavior in the natural world, and games like Escape Velocity and Captain Forever. It was written as a labor of love.

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