Replica is an interactive novel game played through a cellphone and social media. You are given a cellphone of an unknown owner. You must look for evidence of terrorism by hacking into the cellphone owner's account, under governmental coercion, then inspecting the cellphone usage history and social media activity records. The insane experience of peeping into someone's private life through a cellphone will transform you into the state's greatest patriot.
I'm a solo indie developer from South Korea. I love game development because I think video games are the best art medium for me to transfer my thoughts and stories to people. During the day time I work hard to get enough money to survive and be able to take care of my baby girl, but once midnight hits I’m all into game development.
The virtual country in the game has suffered a major terror attack just a few days ago. People are terrorized, and the state is increasing security in order to arrest the terrorists and to prevent further attacks. Governmental intelligence obtained the power to legally inspect personal information such as movement records and cellphone usage, and whoever declines inspection must be hiding something. A cellphone password and privacy, as you know, isn't necessary unless you're a terrorist.
The main story of the game is a secondary creation inspired by Cory Doctorow's novel, "Little Brother." I read this article below about the novel and I could not bear it.
I did decide what game developers must do.