SceneSampler is a collaborative game for two. The game invites people to move through the festival in ways that they wouldn't otherwise, and captures traces that give a feel for the flavor of the experience of the 'scene' over time. Each player gets a tech-enabled prop: one wears a 'camera' with an embedded tablet and the other carries a sound 'sampler' built using Adafruit components. Players get collection challenges --e.g. find a silent crowd-- that require them to collaborate to fill up the sampler with the ambient noise at the scene, and to take a snapshot of the scene itself. Then, they return to home base to share what they found with a human game master. Successful samples are marked on a map of the festival’s space with a sticker for that particular challenge. Over time, the map builds up a layer of stickers, visualizing a meaningful social soundscape of the festival. Images taken are also uploaded onto social media for interested festival goers to see the locations of various social sounds. Players can take on as many challenges as they like, and when they're done, can pose for a group picture with a placard showing their accomplishments, which also goes into the social media stream. SceneSampler gives players a fun reason to move together through the social space, that also captures interesting traces of the sociospatial scene of the festival.