IndieCade Europe:
October 30 - 31, 2017
Paris, France

IndieCade East:
December 1 - 3, 2017
New York City

Star Command Galaxies

Star Command: Galaxies (SC:G) is the pseudo-sequel to Star Command where you command your own ship on a five year mission in a procedurally generated galaxy sandbox. SC:G is a ship simulator first and foremost ��� you are not an Admiral carefully planning the expansion of an empire. You are Kirk ��� exploring the galaxy with your own crew, visiting planets on away teams and encountering strange alien species.

About Star Command Galaxies

Star Command: Galaxies (SC:G) is the pseudo-sequel to Star Command where you command your own ship on a five year mission in a procedurally generated galaxy sandbox. SC:G is a ship simulator first and foremost ��� you are not an Admiral carefully planning the expansion of an empire. You are Kirk ��� exploring the galaxy with your own crew, visiting planets on away teams and encountering strange alien species.


Trailer

Screenshots


Developer Info

Jordan and Justin Coombs, brothers and the most bitter of enemeis, are the founders at Warballoon. We have doubled our team size from three to seven in the year and a half that we have been working on Galaxies. Our team is all from the Denver region with varying backgrounds and stories - but all of us love strategy games and Star Trek!

Developer's Artistic Statement

Star Command Galaxies was conceived after watching an episode of Star Trek over beers and wondering what it is the crew of the Enterprise does when they aren't battling the Borg or saving a doomed species. Star Command mobile was born two years later but largely incomplete. As a result, we expanded our team and reinvested in making the game we originally set out to make. We have set out for players to have their own Star Trek experience, forming relationships and exploring the galaxy with their faithful crew at their side.

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