Sunder is a 2D cooperative puzzle-action platformer in which two players view the same screen but see different worlds. Through the use of color-filtering glasses, each player exists in a similar-but-different environment and must communicate verbally in order to solve puzzles and defeat enemies.
"Sunder" was created by a student team as a game to explore the breadth of this split-world concept. While we were exploring the possibilities, we found two things that were fun: coordinated actions and intercommunication.
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