Super HYPERCUBE is a game about holes, and the cubes that love them. It explores the vast, mostly unexplored TRON-like tundra of stereoscopy and head tracking in games. Originally produced for GAMMA 3D in Montreal, Super HYPERCUBE is a public installation that literally takes the classic game Tetris into the third dimension as you try to rotate increasingly complex cube constellations to fit into a series of rectilinear holes. Presented as an art game, Super HYPERCUBE’s well-designed 3D mechanics are leveraged to create unique and inventive puzzles on par with mainstream games in the genre.
Polytron Corporation was founded in February 2008 and is composed of two game developers.
Kokoromi is an experimental game collective which promotes games as an art form. The collective is composed of both gamemakers and curators.