An epic, immersive, poly-media, real-world adventure. Four episodes of interactive content lead participants on a journey through the fabric of San Francisco and discover the threads of a narrative woven into the city's past and present. The Games of Nonchalance received the "Best of the Bay" SFBG 2009 award. Nonchalance’s Scoop!, a live pirate radio news game, was featured at Come Out and Play 2010. This is their debut game as part of IndieCade’s Outdoor and Pervasive Games track.
Nonchalance is a situational design agency.Their games often feature and include interactive narrative, augmented reality, automated environments, event production, installation art, spatial navigation and cultural curation.