TRAUMA takes you into the subconscious of a young woman who survives a car accident as you explore her dreams and memories. The game has a compelling aesthetic and interaction design that involves navigating 3D photographs using a novel, gesture-based interface, drawing you intuitively into its narrative dreamspace. TRAUMA is a quintessential next-generation adventure game, an emerging genre among indie developers.
Krystian Majewski teaches Game Development and Research at Cologne Game Lab. In addition to being an independent game developer, he is a designer, blogger, and podcaster.