IndieCade Europe:
October 30 - 31, 2017
Paris, France

IndieCade East:
December 1 - 3, 2017
New York City

Walden, a game

About Walden, a game

Walden, a game, is a first person simulation of the life of American philosopher Henry David Thoreau during his experiment in self-reliant living at Walden Pond. The central design question behind the project is: can we make a game that translates Thoreau’s experiment in living into a playable experience?


Screenshots


Developer Info

The Walden design team is led by Tracy Fullerton, who has been working on the idea for the past seven years with a small team at the USC Game Innovation Lab that includes lead artist Lucas Peterson, lead programmer Todd Furmanski, composer and sound designer Michael Sweet as well as a number of other incredibly dedicated artists and designers.

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