//2011 Festival: Schedule of Events

IndieCade features independent games of every genre and platform from around the world! Come to IndieCade 2011 to experience three days of gameplay, previews, big games, networking, a dynamic conference, awards, and so much more...

Activities include a dynamic professional conference, social events, a festival program of workshops and keynotes, and a weeekend of ongoing gameplay at the festival gamewalk/ arcade and big games.

Click on the day tabs (Friday, Saturday, Sunday) below to get a quick overview of the Festival happenings. Click on each square for more information on each session.

Make sure to also explore the conference sessions schedule for more detail about all of the conference sessions.
ORANGE: Conference Pass PURPLE: Festival Wristband GREEN: Free for General Public

9:00 AM
9:30 AM
10:00 AM
10:30 AM
11:00 AM
11:30 AM
12:30 PM
1:00 PM
1:30 PM
2:00 PM
2:30 PM
3:00 PM
3:30 PM
4:00 PM
4:30 PM
5:00 PM
5:30 PM
6:00 PM
6:30 PM
7:00 PM
7:30 PM
8:00 PM
8:30 PM
9:00 PM
9:30 PM
10:00 PM
10:30 PM
11:00 PM
11:30 PM
How Independent Developers are Redefining Gameplay
Sponsored by PlayStation
Experiential Videogames
lndieXchange: Welcome and Coffee
Requires pre-registration
IndieXchange: PR Clinic: Promoting Your Game
pre-registration requird
IndieXchange: Pitch Clinic
pre-registration required
IndieXchange: Lunch and One-on-One Meetings
pre-registration required
IndieXchange: Legal Clinic: Answering Your Questions
pre-registration required
IndieXchange: VIP Reception
Hosted by Loot Drop & Gamer Economic Systems
Opening Coffee
Hosted by PlayStation Home
Opening Keynote by Richard Lemarchand: Beauty and Risk
hosted by PlayStation Home
Indie Development
Featured Session: Experimental is Hard
Well-Played Session I
A Dialogue on Depth
Featured Talk: Designing to Reveal The Nature of The Universe
Jon Blow & Marc ten Bosch
Gallery Preview Opening Reception
co-hosted by Culver City
Refreshment Break
hosted by GameSpy
Experimental Gameplay Workshop @ IndieCade: The Process of Experimental Collaboration
Festival Game Slam & Opening Party
hosted by PlayStation Home
Morning Coffee
Panel: Influences
How to Maximize PR for Your Game
Storytelling through Minimalism
Bit. Trip and Beyond
Well-Played Session II
No Screens Panel
Happy Hour / Mixer
hosted by OnLIve
Iron Game Designer
Iron Game Designer
Refreshment Break
Form + Code
Featured Session: Games Interest Me
Pinata Construction
Festival Workshop
Crowd-source funding your game
Festival Workshop
Festival Keynote: Values at Play
Board Game Making / Modding
Festival Workshop
Big Games Ethics and Organization
3D Game Jam Games
Night Games
Big Games & Game Demos
Big Games & Game Demos
Big Games & Game Demos
GameWalk Galleries Open
Festival Arcade
Morning Coffee
Hosted by The Bohle Company
Project Next
IndieCade Town Hall
Do Art Games Matter?
Well-Played Session III
Mystery Session
Closing Session: S:S&S EP post post-mortem
STAR Game Design Workshop
Family Friendly Indies
Games on Screen
Film Screenings
Developer and Audience Choice Awards at the Closing Party
Hosted by GameFly
Big Games & Game Demos
Big Games & Game Demos
GameWalk Galleries Open
Festival Arcade