//Shadow Physics

In Shadow Physics, your are a two-dimensional character (a shadow character) interacting with a three-dimensional space space.  The shadows of the 3D objects create varied terrain and obstacles for your character, and manipulating light and objects makes enormous changes to the shadow space, creating many intriguing and entertaining puzzles.  With Shadow Physics, Steve Swink and Scott Anderson exploit a highly developed non-gaming technology (shadow maps) to create gameplay scenarios and puzzles.  A truly innovative and inventive gameplay experience, Shaodw Physics is very simply about a 2D character interacting with a 3D world, and the play and situations that emerge.

Created by Steve Swink & Scott Anderson

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