About LOOT Interactive

LOOT Interactive is an independent game publisher and interactive entertainment developer based in Culver City, CA founded by game industry veterans with deep experience in independent game publishing, developer relations, and marketing for console games.

Our mission is to bring exceptional indie games with compelling and challenging gameplay to larger audiences on modern consoles by leveraging the company’s extensive publishing and production experience. LOOT is currently publishing and porting exceptional game titles and applications to the PlayStation suite of devices and Xbox One.

IndieCade Festival 2016 Exhibit

LOOT Interactive is a interactive entertainment company based in Culver City, CA founded by entertainment industry veterans with extensive experience in game development, game publishing, and cross platform interactive application development.

Our mission is to bring exceptional indie games with compelling and challenging game play to console audiences by leveraging our extensive development, publishing and production management experience. LOOT is currently publishing and porting exceptional games to PlayStation and Xbox.

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Indie Games & Modern Game Consoles: How Monetization is Evolving
Danilo Moura

Mobile and PC continue to be preferred destinations for indie game developers – and while they offer great potential, they’re becoming increasingly crowded and competitive platforms. Modern game consoles offer the opportunity to reach entirely new audiences in the living room.Indie publisher LOOT Interactive discusses the most important points to know to bring your indie games to consoles – the advantages these platforms provide, the considerations that need to be made, and ultimately, the best way to make the jump to these alternative platforms.

Exhibitor Session Tent, IndieCade Village:
3:10-4PM
Friday, October 23rd
IndieXchange
Exhibitor Session Tent, IndieCade Village

loot_danilo_moura
Danilo Moura

Danilo Moura is vice president of operations at LOOT Interactive and a veteran of creative services and interactive media production, having served as executive director of product development at Sony Pictures / Sony New Media Solutions and LOOT Entertainment, where he helped the company publish numerous successful indie games for PlayStation Network such as The Last Tinker: City of Colors, Q*Bert Rebooted, Fluster Cluck, Whispering Willows, Back To Bed, Velocibox as well as developed 10+ video high profile streaming applications such as Red Bull TV, Twitch, Crackle, NHL Game Center, MLB.TV, Funimation, Gamiam TV, Popcornflix and Snagfilms just to name a few.

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