IndieCade Festival
October 11 - 13
Los Angeles, CA
IndieCade Europe
October 19 - 20
Paris, France

Submit Your Game to IndieCade


Enter the 2018 Submission Application Portal

Accepting extended-deadline submissions.

IndieCade Submission Guidelines 2018

IndieCade showcases some of the best indie games of the year and we'd like to invite you to submit your project to our 2018 season. This year you can apply to both IndieCade Festival and IndieCade Europe, separately or together. IndieCade Festival 2018 will be held in Los Angeles, CA. The event will begin with IndieXchange (a pre-Festival developer summit) on October 11th, followed by the Festival itself on October 12th and 13th. IndieCade Europe 2018 will be held in Paris, France on October 19th and 20th. We're dedicated to highlighting exciting and innovative works across a spectrum of genres and experiences. All game creators are welcome to apply for inclusion at our events, regardless of experience, style, or background.

For more than a decade, IndieCade’s vibrant annual public festivals and showcases celebrate and spotlight exciting and innovative independent work from around the globe. Each year, we invite independent game developers, artists, and designers from around the world to submit interactive media of all types for inclusion in IndieCade events. We welcome both work-in-progress or completed projects.

We take pride in hosting events that feature groundbreaking independent games, productive networking environments, spaces for important discussions, play, and a ton of fun! All submissions are reviewed by a diverse jury of leaders from the games industry, academia, fine arts, and indie development for placement & award nominations at IndieCade Festival. Read our guidelines below (or our Frequently Asked Questions page) to learn more about our submission process. We can be emailed via games@indiecade.com to answer your specific questions.

Submission Dates & Fees Click to expand

When you submit, you choose which event (IndieCade Festival or IndieCade Europe) you would like to be considered for. Please note that each event has their own, associated submission fee and if you would like to be considered for both IndieCade Festival and IndieCade Europe, you must pay the associated combination fee.
We offer IndieCade Submission Fee Assistance to a limited number of developers and creators in need of financial assistance - click HERE to learn more. Please note that this scholarship is ONLY to help with the submission fee and is NOT a scholarship for travel assistance should you be chosen to be showcased.
Submission Deadlines:
May 28th 11:59 PM Pacific (GMT -7)
The regular game submission deadline has passed
IndieCade Festival OR IndieCade Europe Fee: $75 USD
IndieCade Festival AND IndieCade Europe Fee: $100 USD
June 25th 11:59 PM Pacific (GMT -7)
Deadline extended to July 1st 11:59 PM Pacific (GMT -7)
The late game submission deadline has passed
IndieCade Festival OR IndieCade Europe Late Fee: $110 USD
IndieCade Festival AND IndieCade Europe Late Fee: $140 USD
Accepting extended deadline submissions through July 15th.
Notifications:
  • IndieCade Festival Finalists & Official Selections will be notified by September 2018.
  • IndieCade Europe Selections will be notified by September 2018.
IndieCade is an independent organization and our ultimate goal is to bring the eye of the industry & general public to your submission. All submission fees directly cover the costs associated with processing your submission and showcasing selected games.
If you are applying from Brazil, India, Taiwan, or China you will automatically receive a reduced rate.

What You Get For Submitting Click to expand

All Games (expand)
All entries submitted to IndieCade by the listed deadlines receive the following benefits:
  • Consideration as an Official Selection and/or Finalist. You may choose to be considered for all events (for example IndieCade Festival and IndieCade Europe) or for only one of the events (for example, Only IndieCade Europe). Please note that submission fees differ based on those selections.
  • A minimum of two passes for admission to IndieXchange (IXC),* our pre-Festival developer summit. IXC attendees will have the opportunity to sign up for workshops, network, show-and-tell, and meet one-on-one with major industry leaders and platforms.
  • Opportunity to showcase your game at the GameTasting (show-and-tell).
  • Opportunity to submit a talk to one of the IndieCade events.
If your game is selected you will also receive two VIP Passes for the event in which your game is selected as well as invitations to all social events. Please note that, if selected, you must bring your own equipment for showcasing your work. If you are unable to do so, we will assist if possible.
IndieCade does not charge exhibitor booth fees for accepted nominees or official selections.
Due to the large increase in volume of submissions over the past years, we can no longer accommodate written feedback for all submissions at the quality level we feel is ideal. Providing feedback is important to our organization and we are actively looking at ways to create an opt-in feature for feedback for next year. In the meantime, we have decreased the price for single submissions with this change in mind.
Please note that we do not guarantee that all games will be played, however at the very least - all games will be reviewed very carefully on their documentation. To learn more about documentation, please go HERE.
Note:
*Finalists: Entries eligible, based on reviews by our Jury committee and volunteer reviewers, for our annual IndieCade Festival Red Carpet Awards, IndieCade Europe Awards, as well as the IndieCade Festival and Europe Audience, Media, Developer, & Jury Choice Awards. Official Selections: Entries curated by the Jury committee with input from our volunteer reviewers for showcases at IndieCade Festival. Official Selections are eligible for the IndieCade Festival and IndieCade Europe Audience, Media, Developer, & Jury Choice Awards.

** IndieXchange takes place in Los Angeles the day prior to the main festival. There may be an IndieXchange styled event pending in Europe and if that event occurs, you will be invited. Additional admissions to the IndieXchange can be provided pending team size and availability.
Accepted Games (expand)
In addition to the general benefits for submitting a game listed above, if you are accepted as either an Official Selection or a Finalist you will also receive:
  1. Two VIP Passes to the IndieCade event(s) for which you are accepted (Festival and/or Europe).
  2. Invitations to related IndieCade social events for the applicant team.
  3. Features and promotions of your entry and team via the IndieCade website, social media channels, press releases, and more. This includes our onsite publicists.
  4. Opportunity for a preview or media event (must be organized prior to the event in coordination with indieCade staff and support).
  5. Use of basic furniture. IndieCade does NOT charge for booth space, however IndieCade does not provide equipment. If you are selected to exhibit and cannot bring equipment, we will do our best to source equipment for you but cannot promise it. In particular, developers of mobile games should plan to bring their own devices. Developers of custom installation, pervasive, performance, or other alternative genres should also plan on bringing their own specialized equipment and furniture. Board game developers are expected to provide a playable copy of their game.
  6. Award Eligibility: All games accepted (Official Selections and Finalists) to IndieCade Festival and IndieCade Europe are eligible for the following four “choice” awards - Audience Choice Award, Developer Choice Award, Media Choice Award, and Jury Choice Award. The Choice Awards are decided onsite at the event by various attendee groups. In additional Finalists also are eligible for our juried awards such as Grand Jury Award, Visual Design Award, Audio Design Award, etc. Currently IndieCade East does not designate awards, but it may in the future. All Official Selections and Finalist games are invited to the Red Carpet Award Events.
Note: For large teams there is potential complimentary access for additional members of the applicant team to any showcase where their entry is on display or awards for which their game might be nominated. This is not guaranteed and depends entirely on space and capacity.

Submission Eligibility Click to expand

IndieCade welcomes work from across all genres and mediums, be they digital, tabletop, big and/or physical, performative, competitive, cooperative, experimental, experiential, or hybrids thereof. From works-in-progress to fully completed and/or released works on traditional platforms, on new platforms or on something from beyond our expectations - there are no limits!
Independent, as defined by IndieCade, are works that receive funding via its own developers, private investors, crowdsourcing, grants, internal studio funding, or association with a university, school, or nonprofit institution. Submissions may be published or unpublished, but their development may not be fully funded by a publisher. Partial funding, marketing help, etc are valid ways to have a relationship with a publisher while still being eligible for IndieCade. If you need assistance in determining your project's eligibility status, please email games@indiecade.com - we will be happy to help you figure it out.
Previous submissions to, or inclusion in, other festivals does not prevent eligibility in any way. Works which were previously submitted to IndieCade may be re-submitted provided they:
  1. Were not IndieCade Award winners in a previous IndieCade Festival
  2. Have undergone significant changes since last submitted
  3. While not required, we recommend that you provide a different name that clearly indicates a new version (e.g. Project Name 2.0 or Project Name 20XX version). This avoids confusion in the event jurors have previously played the original submission through IndieCade or elsewhere.
Disqualified games are eligible for resubmission provided all other submission requirements, including the above, have been met.
IndieCade has an inclusive submissions policy and invites entries of all game styles and genres to apply - including PC, console, browser-based, casual, puzzle, mobile, alternate-reality, big / physical games, installation-based games, mods (provided they conform to game engine licensing agreements), serious games, documentary games, activist games, art games, virtual worlds, "sandbox" games, and more! We welcome submissions developed by individuals, small teams, large teams, artists, students, universities and schools, non-profit organizations and beyond. We also strongly encourage submissions from diverse creators of any nationality, ethnicity, culture, gender, orientation, age, or experience range. Diversity is encouraged. Innovation is celebrated. In order to help with this, we have a needs-based financial assistance you can apply to here. Staff will review your application and may decide to grant a coupon which you can use on the last page of the submission form and will discount the submission fee. Discounts vary based off of individual circumstance. If you have applied to the financial assistance program, we recommend that you finish filling out your submission but wait to hear back on your financial assistance before paying and officially completing your submission. This assistance is ONLY for the submission fee and NOT travel assistance should you be selected to showcase at an event.
Works-in-progress are permitted and encouraged, but make sure that you do not have any bugs that would prevent reviewers from assessing the work or progressing through your submission.
All game content and copyrighted material must be fully owned by the designers / developers of the entry; if outside material is used, legal permission must be secured or your game will be disqualified. If you plan to submit a work that is on a non-standard game operating system (e.g. Atari, custom hardware), please plan to submit review hardware or host a scheduled evaluation of your entry. If your non-standard entry is chosen as an Official Selection or Finalist, also plan to have a representative on-site during your designated event to be responsible for installation, or to supply hardware with the game fully installed. If your submission can not be reviewed or displayed, it will be disqualified

How To Submit Click to expand

Step 1 - Complete the Online Entry Form (expand)
Complete the online entry form and be sure to include the following information:
  • Contact information (please ensure the email & phone contacts entered are accurate, active, and frequently monitored as to not miss communications from our Jury team. We often communicate via a mailing list so make sure jury@indiecade.com and games@indiecade.com do not go to your Spam folder).
  • Technical contact who is available to respond to troubleshooting and support requests via email within 24 hours.
  • Agree to the Terms and Conditions.
Step 2 - Submit the Online Entry Form and Pay for Your Entry Processing (expand)
At the end of the submission form, you will be able to submit your completed online application and pay the submission processing fee. If you are interested in the IndieCade Submission Fee Assistance program, you must apply and wait for your your acceptance notice before you submit your entry. More information about the Submission Fee Assistance can be found at: https://www.indiecade.com/Submissions/scholarship
IMPORTANT: Only completed, paid submissions will be considered. Be sure to complete and pay for your application prior to your submission period deadline. Unpaid submissions will not be marked as complete and will not be eligible for review or inclusion at any IndieCade events.
Unlike prior years, please note that you will not be able to edit your submission application once you have pressed the submit button and paid your fees. There is some leniency in the case of broken links or expired download codes, and IndieCade staff will contact you if your submission form has such. If you are selected to showcase, you will have the opportunity to update information that will appear on the website and promotional materials, as well as show your latest work or build.
Step 3 - What to Expect After Submitting Your Online Entry Form (expand)
The most important part of your submission is your DOCUMENTATION and not necessarily the build of your game. Documentation is important in deciding how your entry is reviewed. All entries must provide a working build of their game along with their online application. How one does so depends on the type of submission. Please read the below list of entry categories carefully to understand how and when to provide us access to your entry. If you are unsure which category your entry falls into, feel free to email us at games@indiecade.com
Digital Games (excluding unpublished mobile games) (expand)
If the entry can be reviewed online, or via a download or coupon, there will be fields in the submission form where you may place links or coupons. After paying for your entry, it will be marked as “Submitted” and will be passed on to the jury committee for review. Please note that we do not ask IndieCade jurors to purchase submitted entries or to pay for any in-app purchase.
Downloadable LARP / RPG books or rulesets (expand)
Like digital games, as long as the book or ruleset can be downloaded online, there will be a field in the submission form where you may place your download link. After paying for your entry, it will be marked as “Submitted” and immediately passed on to the jury committee for review. Mailing in a physical copy of the book is not necessary.
  • Note about facilitation: For some entries, we may ask the developer or a representative to facilitate the game. In that instance, we will either ask you to give a demonstration for jurors at a nearby location OR we will ask jurors to travel out to you. Should this be the case with your submission, we will contact you for more information AFTER you have submitted your online application. We may contact you after the submission deadline.
Installations, performances, or entries that otherwise require jurors to experience them in person (expand)
After paying for your entry, it will be marked as “Submitted.” For your entry, it will take personal coordination with you in order to gain access to it and start evaluating it. IndieCade staff will contact you AFTER you have submitted your online application in order to coordinate access to your entry. We may contact you after the submission deadline and will ask you to do one of the following:
  • Work with IndieCade staff to coordinate jurors traveling out to your entry’s location at an event, venue, exhibition, etc. If access to your entry requires paid admission, we will need complimentary tickets from you.
  • Be available and prepared to give a demonstration (if possible) at a jury hub in your area. Jury hubs are physical locations where multiple jurors gather to play submissions.
  • Provide a list of people without a conflict of interest who can fairly review your game for IndieCade.
  • Provide more documentation for your entry if we cannot find suitable jurors in the area.
Big Games / Physical Games (expand)
If your entry has a downloadable ruleset and requires no specialized set up materials (i.e. Your game does not require materials beyond what can commonly be found in one’s house like pens, paper, string, etc.), then it will be marked as “Submitted” and immediately passed on to our jury committee. If your submission does require specialized set up materials, staff will contact you AFTER you have submitted your online application. We may contact you after the submission deadline and will work with you to decide what is the best way to evaluate your entry, whether that be having you mail materials in, having jurors travel out to you, or having you travel out to jurors.
Tabletop games and games that otherwise need to mail materials in (expand)
After paying for your entry, it will be marked as “Submitted.” For your entry, it will take personal coordination with you in order to gain access to it and start evaluating it. IndieCade staff will contact you AFTER you have submitted your online application. We may contact you after the submission deadline. When we do contact you, we will provide with you with an address to send your entry to as well as a date that the entry must be postmarked by. If the entry is not postmarked by the later provided date, your entry will be disqualified. When shipping your game, include a printout with your material(s) that clearly state your game’s name, your submission number, and your team name. Please note that your materials will only be returned to you if you provide a pre-paid return shipping label, the necessary packaging, and a note stating that you wish your materials to be returned. We do not have jurors to pay for return shipping.
  • Please note that if you are submitting a Print and Play version of your game, you must still mail in an assembled Print and Play copy. We do not ask jurors to review unassembled Print and Play games as it becomes a large time commitment to both assemble and play the games.
Alternate controllers / Custom hardware games (expand)
After paying for your entry, it will be marked as “Submitted.” For your entry, it will take personal coordination with you in order to gain access to it and start evaluating it. IndieCade staff will contact you AFTER you have submitted your online application in order to coordinate access to your entry. We may contact you after the submission deadline and will ask you to do one of the following:
  • Mail your hardware to an address IndieCade will provide to you after you have submitted your online application. Include a printout with your material(s) that clearly state your game’s name, your submission number, and your team name. Staff may reach out to your after the submission deadline. Your entry will only be returned to you if you provide return packaging and pre-paid postage. We do not ask jurors to pay for return shipping.
  • Work with IndieCade staff to coordinate jurors traveling out to your entry’s location at an event, venue, exhibition, etc. If access to your entry requires paid admission, we will need complimentary tickets from you.
  • Be available and prepared to give a demonstration (if possible) at a jury hub in your area. Jury hubs are physical locations where multiple jurors gather to play submissions.
  • Provide a list of people without a conflict of interest who can fairly review your game for IndieCade.
  • Provide more documentation for your entry if we cannot find suitable jurors in the area.
Unpublished mobile games (expand)
For unpublished mobile submissions, we STRONGLY recommend using a distribution method that does not require our reviewers to share a UDID or an email. Diawi.com (a freemium service) or a Google Drive link are two good options. Should you use a distribution method that does not require jurors to give up their anonymity, you will be treated like the Digital Game category. Please see the above category for details. If you are an unpublished mobile game using TestFlight or similar distribution method that requires a juror to give up their anonymity, you must wait to be contacted by IndieCade staff or a juror who will provide the necessary UDID / email. IndieCade will not automatically give you a juror’s email or UDID as it is each juror’s personal choice on whether they are open to breaking their anonymity. You will be contacted for access to your submission AFTER you submit your online application. We may contact you for access after the submission deadline.
Disqualification: IndieCade reserves the right to disqualify entries if any of the submission requirements are not met. Disqualified entries will not receive a submission refund. Grounds for disqualification are:
  • If our reviewers cannot play your submission for technical reasons, they will contact the person listed under the technical support contact. If we do not receive a response within 48 hours of a plan on how to get your submission reviewed, it risks disqualification.
  • If you do not mail in materials by the indicated postmark date. For all work that needs to be sent - you will receive instructions about where to send your work and the postmark deadline. The postmark date is not the same as the submission deadline. Should you need to mail materials in, IndieCade staff will contact you with instructions on where to mail your materials as well as a date it must be postmarked by. Staff will contact you with this info after you have submitted your online application and may contact you after a submission deadline.
  • You abuse the Creator Location discount. If you select a location that has an automatic discount but less than a third (33%) of your team is living in the discounted location, your entry will be disqualified.

Submission Translations Click to expand

If you require language translation assistance for your submission, please send your request to: translation@indiecade.com

IndieCade Submission Fee Assistance Click to expand

IndieCade is a small, independently-run organization which relies on submission fees to maintain and administer our jurying process. However, we do provide full and reduced submission fee assistance to developers who would not otherwise be able to afford our submission fees. We are also delighted to receive contributions to this scholarship fund. Learn more about the program and how to apply on our IndieCade Scholarship page. Please note that the scholarships are only for the submissions processing fee and not for any related travel or expenses.

In order to account for economic differences, we also have location discounts for Brazil, China, India, and Taiwan. If the previously mentioned locations are selected as your “Creator Location” in the submission form, the location discount will automatically be applied at checkout. To be eligible for this location discount, a third (33%) of your team must be living in the aforementioned countries. If you abuse the location discount and less than a third (33%) of your team is living in the country, your entry will be disqualified.

IndieCade Submission Fee Contribution Click to expand

IndieCade is an independent organization and we rely on submission processing fees to support the following:
  1. Software development of the jury system: Our jury system has been painstakingly and iteratively developed over the past ten years to create the best possible experience for developers and jurors, and to accommodate the widest range of innovative submissions. The bulk of our fees go directly to the software development team responsible for creating this system.
  2. Server costs: Direct fees associated with maintaining secure servers.
  3. Submission processing fees: Direct fees charged by our payment system, as well as occasional fees for expanding our resources to ensure all submitted games receive a fair review.
  4. Staff and special handling: A small portion of our submission fees assist in handling of incoming physical or special-format entries. For instance, in 2015 we received over 250 board game and special circumstances submissions. Each one of these must be physically logged and tracked at our offices by staff members and volunteers.

IndieCade Travel Assistance Click to expand

With the aid of our partners, iThrive and Kickstarter, we will be able to provide travel assistance to more than a dozen developers / games for the 2018 Festival this October in Los Angeles.

Once selected, Nominated and Gaming for Everyone selected developers will be eligible to apply for this assistance. Specific priority for this fund is given to game creators of color, women, the disabled, gender variant, and all marginalized populations, culturally, ethnically, and socio-economically, as well this initiative also encompasses games themselves that deal with those issues.

How The IndieCade Jurying Process Works Click to expand

Overview (expand)
Your entry will pass through several reviewers whose input is taken into consideration when determining whether or not your entry should be accepted into an IndieCade showcase. While the input of some jurors is weighted more, any juror can contest the decision of another, in which case your entry will be further evaluated by others. This evaluation process happens on a rolling basis but a final decision for the Festival is not delivered until later in the year in order to give late submissions an equal chance of acceptance. Please make sure your spam filters do not filter out emails from jury@indiecade.com or games@indiecade.com as we use these addresses with Mailchimp to deliver updates and festival acceptance notifications.
Due to the large increase in volume of submissions over the past years, we can no longer accommodate written feedback for all submissions at the quality level we feel is ideal. Providing feedback is important to our organization and we are actively looking at ways to create an opt-in feature for feedback for next year. In the meantime, we have decreased the price for single submissions with this change in mind.
Part 1: Evaluating Your Game (expand)
The jury evaluation period for entries occurs on a rolling basis from the opening of submissions to September. Jurors are assigned entries based on the technical platforms they have available for evaluations and their proficiencies. Jurors are asked to abstain from reviewing entries with which they have a conflict of interest. When a juror abstains or cancels their participation, the entry is assigned to a new juror. All entries are evaluated by the jury committee. Documentation of your submission (gameplay videos, artistic statement, screenshots, etc.) is now more important than ever as it is vital for the jury committee to understand your submission. Please read the documentation section for tips about submitting your game since the documentation is a crucial element to the success of your submission. All entries are reviewed first by their documentation and then move on to either community jurying or a committee jurying phase where they are played. Community jurying will also suggest games into the committee jurying phase. All entries are reviewed first through documentation and then possibly move on to a more in depth phase where they are played. Please note that we do not guarantee that all games will be played, however all games will be reviewed on their documentation at least. To learn more about documentation, please go HERE.
For some Special Format entries one of the following may occur:
  • The entry may be assigned to one of our Jury Hubs; these are locations where jurors come together to test local multiplayer, special-format, or tabletop entries and staff will reach out to you with the address of the Hub if you need to mail materials in. If we do not receive a physical or digital copy of your entry to provide to a Jury Hub (if applicable), you risk disqualification.
  • If you have listed events in which your entry has been or will be exhibited, we may assign jurors attending these events to your entry.
  • If your entry is site-specific or performative, we may contact jurors and ask them to visit the installation or performance - or we may contact you with a request to provide a demo of your entry to local jurors.
  • If your entry can be mailed in, IndieCade staff will contact you after you have submitted your online entry form. We will provide you with an address to mail your entry to as well as a date your entry must be postmarked by (risking disqualification otherwise). We may contact you after a submission deadline.
  • If we are unable to do any of the above, we will contact individuals (with your assistance) who have already played your entry and are able to provide a non-biased review of it.
  • If we are unable to do any of the above, we will review the entry purely based off of documentation.
If your entry is, in any way, unusual or unique (which we strongly encourage), we will work with you to assure it is properly juried. In order to do this, we need your help and cooperation by being responsive to email & phone communications from our Jury team.
Due to the scale and complexity of this process, we occasionally have significant challenges getting a game properly juried. If at any time you have concerns about the jurying of your submission, please contact us immediately via games@indiecade.com
Part 2: Finalist Selection Process (expand)
At the close of the jurying cycle, the IndieCade Jury Committee - which includes our Jury Chairs, Festival Director, and Festival Chair - analyzes an entry’s submission materials and considers reviewers’ input in order to select our Finalists. Each entrant into the festival is hand selected after multiple rounds of curation. A total of 36 Finalists are selected each year from the pool of submissions. Up to an additional 100 are selected as Official Selections.
Please note: Due to the highly competitive nature of our submissions process and the many wonderful applications we receive, it is possible to receive high praise from the jurors recommending inclusion in the Festival, and still not be selected as a Finalist. This is because we receive more juror recommendations than we can accommodate. Entries that are reviewed highly might be considered as Official Selections. Additionally, if a future iteration of an entry has a stronger chance of being award-worthy, it might also be considered as an Official Selection - giving developers the opportunity to resubmit a further-completed version for awards consideration at a later date.
Part 3: Official Selection Process (expand)
The Jury Committee makes the final decision on IndieCade Official Selections. Recommendations can be made based on high juror review scores, positive reviewer feedback or entries that strike the Jury Committee as interesting or noteworthy, or works-in-progress just shy of qualifying as Finalists. Additionally, Official Selections may exhibit entries that were not submitted to IndieCade, or entries that were previously shown at an IndieCade event and have subsequently been published or further developed.
Part 4: Awards (expand)
IndieCade Red Carpet Awards
The IndieCade Red Carpet Awards presents nine innovation-based awards each year at the IndieCade Festival. All Finalist games are eligible for awards in any category. To determine award recipients, all Finalist submissions are reviewed by each member of the Jury Committee who discuss and consider the scores and comments provided by jurors and reviewers. They then determine which Finalist entries should be nominated for each award category. As with regular jurors, the Jury Committee must recuse themselves from discussing any entries to which they may have a relationship (e.g. financial stake, friendship, co-worker, student).
This process takes place over a month-long period via a series of remote meetings in which each Finalist entry is discussed in-depth. During this process, the Jury Committee crafts short statements that detail the reasons each entry is selected as a nominee in a given category, as well as notes on why each of the award-selected games will receive their award.

IndieCade Choice Awards
All Finalists and Official Selections are also eligible for the four IndieCade Choice Awards - a series of awards determined via public votes from Festival attendees, media, the IndieCade Jury, and fellow developers of Finalist and Official Selection entries. These votes are collected throughout IndieCade Festival and IndieCade Europe. Votes are carefully monitored and only one vote per person is allowed. The winners of the IndieCade Choice Awards are announced at the end of the event. The Choice Awards exist in both the Festival and IndieCade Europe.
Part 5: Rejection & Acceptance Notices (expand)
Acceptance and rejection notices to all IndieCade events are typically sent out in September. At this point, one of the following will occur:
  • Rejections: Applicants will receive a rejection notice and the form to RSVP to IndieXchange, our pre-Festival developer and artist summits at IndieCade Festival. Every applicant is eligible to receive at least two tickets for their team to IXC.
  • Finalist or Official Selection Acceptances: If an applicant is accepted as either a Finalist or an Official Selection, they will receive an email from the IndieCade staff which will initiate communications with our Games Manager. They will assist applicants with all the logistics regarding preparing your entry and team for their IndieCade event. Acceptance includes two VIP Passes, including IndieXchange invitations for the applicant team. IndieCade does not charge for booth space. We ask that developers bring their own equipment, but will make every effort to provide equipment if a team is unable to, with priority given to international developers traveling from afar. Additional passes may be obtained via special request, based on availability. Accepted applicants may also receive a speaking invitation from our IndieCade Festival Conference Committee.
    If an entry is accepted, either as a Finalist or Official Selection, we ask that applicants have one team member available to attend the IndieCade event they are chosen for. If a team member is not available to attend the event, we ask that a representative be sent. Our experience has shown that an entry’s exhibition experience is greatly enhanced by the presence of one of its creators or a representative. However, we understand travel arrangements could be difficult to secure and we would be happy to work with applicants who may not be able to find someone to represent their work and field attending media.

Thank you for taking the time to review the IndieCade 2018 Submission Guidelines.
Find answers to commonly-asked questions on our FAQ page or visit our submissions portal to fill out your application: https://judy.indiecade.com/judy4