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Author: IndieCade

Make It Personal: Are We Designing Empathetic Games?

The question of if games can cause empathy is narrowing in. With research surfacing on the topic, we know for certain that games can make players consider others’ experiences, as well as reflect on their own...

An epic journey from paper to cardboard

For analog designers the transition from playable paper prototype to a game that is professionally printed is fraught with pitfalls. Manufacturing costs require developers to be flexible in not only how game...

Scaling Your Indie Studio: Lessons Learned

Four developers at “medium-sized” indie studios will discuss how we got here and the hard lessons we learned along the way. We’ll touch on topics like putting the team together and growing it,...

Controlling Your Controllers–Alternative Controllers 101

How people play a game is just as important as what they’re playing. Jumping by pressing a button versus jumping by jumping on a pressure plate convey two completely different experiences. And, if you’re creating...
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