IndieCade’s Twitch show exploring work that pushes the boundaries of, or comes entirely off the screen. Genres covered will include participatory theatre, alternate reality and live action roleplaying; escape rooms; and alternative controllers. Each hour-long episode will feature an in-depth conversation with creators of these genre-defining games.
Weekly shows will be co-hosted by organizations and creators in a monthly rotation, including:
April 6, 2pm PT / 5pm ET – Playing Star Wars Galactic Cruiser w/ Playable Theatre Project
April 13, 2pm PT / 5pm ET – Cryptex Hunt w/ Room Escape Artists
April 20, 2pm PT / 5pm ET – Playable Theatre Project
April 27, Noon PT / 3pm ET – NumberCruncher w/ ALT+CTRL
May 4, 2pm PT / 5pm ET – Playable Theatre Project
May 11, 2pm PT / 5pm ET – Enigmarch w/ Room Escape Artists
May 18 – [Wild Card]
May 25, Noon PT / 3pm ET – GDC Finalist w/ ALT+CTRL
June 1, 2pm PT / 5pm ET – Playable Theatre Project
June 8, 2pm PT / 5pm ET – Colby’s Curious Cookoff w/ Room Escape Artists
June 15 – [Wild Card]
June 22, Noon PT / 3pm ET – A MAZE Finalist w/ ALT+CTRL
June 29 – [Wild Card]
July 6, 2pm PT / 5pm ET – Playable Theatre Project
July 13, 2pm PT / 5pm ET – RECON Boston 22 w/ Room Escape Artists
July 20 – [Wild Card]
July 27, Noon PT / 3pm ET – University of Abertay w/ ALT+CTRL
– PLAYABLE THEATRE –
Celia Pearce is an award-winning game designer, artist, curator, author, teacher, and serial instigator. She co-founder and of IndieCade and the Playable Theatre Project, and currently holds a position as Associate Professor of Game Design at Northeastern University, where she has created games with student teams under the mantle of Paidia Studios and Pins&Needles. Her games have been featured at Come Out & Play, Different Games, Incubate, Smithsonian Indie Arcade, and BostonFIG Fest, where her game eBee (designed with Gillian Smith, Jeanie Choi and Isabella Carlsson) received the 2016 award for most Innovative Tabletop Game. Her books include Communities of Play (The MIT Press 2009) and IndieCade: A History — The Interdependence of Independence (ETC/CMU Press 2020), and she has authored/co-authored/edited numerous papers and book chapters as well as two other books. Her current research and creative practice builds on her pre-academia career as an experience designer for theme parks and is focused on the intersection between game design, live action roleplaying and theatre. Her performative and live action works have appeared at Living Games A Week in Boston, and The Night Cafe, a collection of live pieces around the heme of insomnia co-created by Kellian Pletcher-Adams and Lizzie Stark. She is a Higher Education Video Game Association (HEVGA) Fellow and was included in Game Advocacy’s “50 Over 50 Most Influential people in the Game Industry” in 2018.
– ESCAPE ROOMS –
Peih-Gee is most well known for being a fan favorite contestant on the reality show Survivor, where she played first in Survivor China in 2007, and again in a returning All-Star season Survivor Second Chance. She calls Survivor “the greatest immersive game in the world.” She is the co-host of REPOD, a podcast exploring escape rooms and immersive gaming. She also hosts the live Q&A sessions at RECON. Loves: narrative-driven games with lots of player interactions & clever wordplay. Hates: Math puzzles and poor functionality that distracts from immersion.
– ESCAPE ROOMS –
David is the co-founder of Room Escape Artist, a resource for escape room creators and enthusiasts alike. From the start, he applied his professional skills as a digital experience designer to the burgeoning industry of escape rooms. David is full of ideas: from in-depth research pieces to new content types… like cute animals solving puzzles. He is always pushing REA to try new things, take risks, and be something more. He is also the co-founder of RECON, a convention for the escape & immersive game industry, as well as the co-host of REPOD, a podcast exploring escape rooms and immersive gaming.
– ALTERNATIVE CONTROLLERS –
Tatiana Vilela dos Santos is a multi-award winning independent game designer and artist based in Paris, France. She makes experimental games based on new technologies and hand-made interfaces through her multimedia project, MechBird. Her goal is to explore the uncharted territories of playfulness.
– ALTERNATIVE CONTROLLERS –
Alistair Aitcheson is a British indie developer who specialises in playful installations, custom-made game hardware, and interactive performances. He sees his games as a springboard for real-world social interaction, and loves to encourage players to bend rules and make the technology their own.
Alistair is the creator and host of The Incredible Playable Show, an interactive stage show which has been performed across the UK, Europe and the USA. His work has been nominated for awards at A MAZE and Alt.Ctrl.GDC, and won awards at the IndieCade Festival in 2015 and 2017.