Skip to main content


The Gift Luke Crane Can you put aside aged rivalries and set a path to peace, or will you hold onto what is yours, no matter the cost? The Gift is about a delegation of Elves coming to a Dwarven hold to reaffirm...


Table Tiles James A. Taylor and Al Gonzalez Table Tiles is a light probability and wagering game. There are plenty of Swords, some Birds and a few majestic Mountains. The tiles start mostly face down, but many...


RotoRing Gregory Kogos RotoRing is circular puzzle platformer played with custom controls on two concentric LED rings as the “screen”.Player controls movement of the single brightest light with rotating...


Please, Do Touch The Artwork Studio Waterzooi ‘Please, Do Touch The Artwork’ is a relaxing and meditative 2D puzzle-game inspired by modern abstract art. It’s an introduction into the world...


Phenomenology The Minmax Group ‘Phenomenology’ is an experiential virtual reality “game of vignettes” about the objects of perception, and about being present in our bodies. ‘Phenomenology’ is an ambient game....


Oh Snap! Christian Gomez & John Greg Gomez, Tiny Hands Media Oh Snap! is a new card game designed by 10 year-old Christian Gomez and his father.  Oh Snap! uses common gestures and sign language in a game...
Sign up for the IndieCade Newsletter


* indicates required

Please select all the ways you would like to hear from IndieCade:

You can unsubscribe at any time by clicking the link in the footer of our emails. For information about our privacy practices, please visit our website.

We use Mailchimp as our marketing platform. By clicking below to subscribe, you acknowledge that your information will be transferred to Mailchimp for processing. Learn more about Mailchimp's privacy practices here.

If you are having trouble with this form, you can also send your name and email information to with subject line "Sign up for the IndieCade Newsletter".

Alumni Signup

Are you an IndieCade Alumnus? We want to know! If you've been a speaker, organizer, juror, or presented your game at IndieCade or any IndieCade-related showcase (ex. IndieCade @ E3, IndieCade @ SIGGRAPH, etc. - doesn't need to have been a finalist) we'd like to be in touch.