Knights and Bikes

Knights and Bikes Foam Sword KNIGHTS AND BIKES is a hand-painted action-adventure set on a fictional British island in the late 1980s, inspired by coming-of-age movies like The Goonies and classic games like...

Patrick’s Parabox

Patrick’s Parabox Patrick Traynor Patrick’s Parabox is a puzzle game about playing with recursion and infinities by pushing boxes into and out of each other. Each box contains its own 2-dimensional...

Inhuman Conditions

Inhuman Conditions Tommy Maranges, Cory O’Brien, and Mackenzie Schubert Inhuman Conditions is a five minute, two-player interrogation game inspired by the Turing Test and “Do Androids Dream of Electric...

Headliner: NoviNews

Headliner: NoviNews Unbound Creations “A stack of news article sits on your desk, two stamps on each side – green to approve, red to reject. Your reporting team hacks away in the background as corporate...

Do Not Feed the Monkeys

Do Not Feed the Monkeys Fictiorama Studios Digital voyeur simulator where you watch strangers through surveillance cameras. Invade their privacy and witness their most intimate moments, but try not to interact...

Blind Spot

Blind Spot Sam Friedman Inspired by an anxiety attack in a Lyft, the purpose of ‘Blind Spot’ is to focus the player’s attention through the sense of touch and without a need for visual or aural...
Sign up for the IndieCade Newsletter


* indicates required

Please select all the ways you would like to hear from IndieCade:

You can unsubscribe at any time by clicking the link in the footer of our emails. For information about our privacy practices, please visit our website.

We use Mailchimp as our marketing platform. By clicking below to subscribe, you acknowledge that your information will be transferred to Mailchimp for processing. Learn more about Mailchimp's privacy practices here.

If you are having trouble with this form, you can also send your name and email information to with subject line "Sign up for the IndieCade Newsletter".

Alumni Signup

Are you an IndieCade Alumnus? We want to know! If you've been a speaker, organizer, juror, or presented your game at IndieCade or any IndieCade-related showcase (ex. IndieCade @ E3, IndieCade @ SIGGRAPH, etc. - doesn't need to have been a finalist) we'd like to be in touch.