Jam Dates: April 18 - 22, 2020
Due Date: April 22nd, Earth Day 2020
Location: Online
Themes: Adapt, Engage, Protect
https://itch.io/jam/indiecade-climate-jam


Climate Jam Winners

Congratulations to the winners of Climate Jam 2020! You can watch the awards stream here or go straight to the winning games below.

Winners
Most Adventurous - Local Goods by Chelsea Brtis
Positive Impact - Happy Ecosystems by Carly Kocurek
Discovery (Niantic) - Oil Eco Factory Tycoon by Lanthanum 
Grand Jury - Fire Season by D. Max Loy

Honorable Mentions
BeeCycle by Todd Little
Litterbug! by Astire Games
One More Chance by Daniel Kleffmann and Bruno Guerra
My Fair Planet by Paxton
Blóm by Miracle Tea

You can play all the games from Climate Jam HERE.


Climate Jam 2020

Now more than ever, IndieCade is focused on supporting creativity, connection, and hope for the future. We invite game creators from across the world to join Climate Jam, to explore solutions that can address a rapidly changing world.

We invite developers from across the globe to join, contribute, and virtually connect.

The goals for the jam are to take action and raise solutions. We believe this generation of creators care deeply for our planet and holds the power to inspire while using games as a platform.

IndieCade is pleased to collaborate with the Games For Our Future team. With their incredible experience of running many jams that foster social change and collaboration we are all in the best of hands.

At this moment it is all the more relevant to think about people, nature, and resilience in the face of global crises. We have this moment to explore how new and different kinds of relationships between people and nature might build the resilience we need to withstand and reverse major global calamities such as climate change, pandemics, and economic downturns.

A grand-prize winner and runner-ups will be selected upon completion of the jam. Awardees will also receive a price package (details below).


Jam Essentials

Climate Jam is a virtual jam hosted on itch.io, just follow the link and hit "Join Now.”

Join us on Discord! – https://discord.gg/Kxy2E5N - easy way to ask questions, chat, meet other jammers, whatever. If you haven't yet, be sure to say hi in the #introduce-yourself channel. We have #looking-for-group channel where you can meet others who are working on the jam, and many other channels dedicated to helping you have the best experience possible.

We have some times for Q-and-A’s and chats on Zoom. Join us from 3 – 5pm Pacific each day where one of the jam organizers will be available to answer any questions you have: 

https://zoom.us/j/96922750224?pwd=Q3BxdFNNNW5lSWUvckdMaDVyZWVBZz09

Meeting ID: 969 2275 0224

We ask that you follow our Code of Conduct in all of your IndieCade interactions, virtual or otherwise.

The online jam will be covered live over IndieCade social media channels, including our Twitter. If you have any screenshots, work you are doing or anything you are posting on social media tag us #ClimateJam @indiecade so we can repost! Also post in the #show-and-tell channel on Discord.

Interested in play testing? And/or joining a showcase at the end of the jam? Just let us know on Discord and we will post some options.

We are planning to do a Twitch stream following the jam on the IndieCade Twitch channel featuring all of the games made at the jam, If you would like your game to be a part of the final presentation please create a video of 3 minutes or less including gameplay footage/narration/stories about the process of creating the game, whatever you feel you want to share about the game, your team and your experience and include the video in your itch.io submission or a link to it on YouTube. Your video should include the game name, team name (if you have one) and any identifying information about your team members that you wish to include (names, roles, etc.). We will give you a warning in advance of the stream going live so you can watch and promote it to your friends and followers.

For first-time jammers, we've assembled a list of resources to help you get started as well as inspiring words from our Climate Jam Mentors. And don't hesitate to ask us any questions you might have in the discord!!

Jam Themes
Our themes are Adapt, Engage, and Protect. When you begin working on your games please take any or all of these words for inspiration.

Jam Dates: April 18 - 22, 2020.
Games are due on Earth Day! April 22nd!

 Want to learn more? Go to https://itch.io/jam/indiecade-climate-jam or send us an email to jam@indiecade.com

Schedule

  • Saturday, April 18th
    • 8:00 am PST / Jam Begins!
    • 10am PST / Keynote
  • Sunday, April 19th
    • Jam!!
  • Monday, April 20th
    • Jam Jam!!
  • Tuesday, April 21st
    • Jam Jam Jam!!
  • Wednesday, April 22nd
    • 11:59pm PST / Jam Ends

Awards

Following the jam, we will be giving Acknowledgments, Awards, and some prize packages - including original nature photography, media promotion, inclusion at IndieCade, and contributions to offset Carbon Emissions in your studio or your own name! 

  • Grand Jury’s Choice
  • Positive Impact  
  • Most adventurous/ innovative
  • Best reflects the idea of discovery/explore (inspired by our friends at Niantic)
  • As well as honorable mention awards in art, design, sound and more … 
Award Eligibility
Must be 13 or over.
Must be submitted by the due date and hour (11:59 PM PDT April 22nd)
Must be completed to the point of running as a prototype.
Must represent original work ( plagiarism and/or forgery will be disqualified) 
All assets used in the project must belong to the creators or be used under an appropriate license.
 
Award Selection Criteria
Entries will be reviewed by a review jury of not more than a dozen members on a simple point system. Games must address one of the diversifiers.
A winner and any runners up will be announced MAY 1st.
 
Awards will consist of the following Prize Package
Hand made original signed earth photography, promotion of game and studio/individual, opportunity to be featured at IndieCade Events (US/EU), and a Carbon Offset donation in your studio/individuals name.


"We need to get angry and understand what is at stake. And then we need to transform that anger into action and to stand together united and just never give up."

-Greta Thunberg


Special thanks to the Games For Our Future team:

Tim Cullings
Dylan Gedig - IGDA Victoria
Graham Pentheny - Indie Game Collective
Andrew McPherson - Seattle Indies
Sara Jo Breslow - UW

Dargan Frierson - UW
Lela Cooper - UW
Cami Smith - AIE
Tom Swanson - foundry10
Tyler Coleman


And thank you to Niantic, Riot Forge, and all of our other supporters for making this jam possible:


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