Mike is an ex-military computer and aerospace engineer who loves being a generalist. You’ll find him playing video and board games, making computer games, tinkering with hardware, or hiking in the rugged paradise of Vancouver Island.
As an engineer with Cloudhead Games, most of his recent engine experience is with Unity, though he’s ready to help you with your game design and general programming issues as well.
Mike wants you to know that he loves helping people learn, so feel free to hit him up! Even if he can’t solve your problem, he can likely push you in the right direction.