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Every year, IndieCade convenes top innovators in independent game creation across genres to explore groundbreaking new ideas, trends and technologies.  This year’s conference will feature a variety of presentations, conversations and roundtable discussions representing a diverse range of leading voices in the field. 

Find out what inspires us, what pushes us to innovate, get things done, and find our own unique paths to success and quality of life.  Even if you don’t make games, join the conversation and say hi to your favorite gamemakers!


IndieCade’s Keynotes feature presenters and projects at the front end of emerging trends, including participatory theatre, indie eSports, and lessons of failure from game design and beyond. 

This year’s keynotes include:

  • “Failing Better: A Peek into Failure-Positive Creativity” featuring Colleen Macklin and John Sharp
  • “Participant Agency in Immersive Experiences: Playing the Accessible Unknown” featuring Meow Wolf Executive Producer Jenny Weinbloom and No Proscenium Editor Kathryn Yu!
  • “Killer Queen, Catan, and The Sopranos” featuring BumbleBear’s Joshua DeBonis and Nikita Mikros

– Saturday the 12th


Join in conversations that inspire and inform from top creative leaders on such topics as innovating with AR; procedural design; the art of failure; wearable games; character design and costuming; music games; activist games; escape rooms; indie eSports; pinball design (yes it’s back!);  the indie arcade scene and more!

– All three days


A range of super-practical sessions that include talks by professionals in areas such as PR, Marketing, and legal matters.  As well, developers will share practical experience in implementing their vision, including manufacturing custom controllers, marketing and community-building, and starting and selling a company.  

– Thursday the 10th & Friday the 11th


Creative sessions from innovators whose games are Nominated to the 2019 IndieCade Festival.

– All three days


Roundtable Conversations

IndieCade is a lively community and marketplace of ideas and practical knowledge-sharing, where working developers can learn from and network with each other, form new collaborations, and learn! Join other creators to share experience on topics of common interest.

– Thursday the 10th & Friday the 11th


An expansion on our signature Town Halls, add your own voice to the mix by leading your own session in our UnConference.

– Friday the 11th


Performances, Presentations, & Screenings

– All three days


Our first ever Educator Summit focuses on two continuing education topics for high school teachers and others: Gamification of Classroom Content and Teaching Game Development. The Summit will be held at the Festival on Saturday, October 12th.

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Are you an IndieCade Alumnus? We want to know! If you've been a speaker, organizer, juror, or presented your game at IndieCade or any IndieCade-related showcase (ex. IndieCade @ E3, IndieCade @ SIGGRAPH, etc. - doesn't need to have been a finalist) we'd like to be in touch.