AJ Kolenc & Richard Boeser
Dubio is a game of tiny puzzle parkours.
Each level challenges the player to guide a ball though an obstacle course using only one-button interaction. Roll, jump and bounce, are your limited options, yet allow for complex challenges. The game’s minimalistic core is also reflected in its appearance. Sometimes the visuals even become the challenge itself.
Our goal is to create a game that feels minimal and rich at the same time. Minimal in looks and controls, but rich in challenges, surprises and secrets.