Loading Events

« All Events

  • This event has passed.

Game Audio Life

May 20 @ 1:00 pm - 3:00 pm PDT

Chase Bethea gets into the details of how he think about and designs the ear candy for projects he’s on. Giving you the most in-depth process of how music and sound effects for games are made and implemented into the game engine. The Full Picture. Chase is a freelance Composer that has shipped 18 titles in his nine years experience. He scored games such as I Can’t Escape Darkness, Super Happy Fun Block, </reality>, Aground, and Potions Please. He is also a co-host of Game Audio Hour and a iASIG Steering Committee Leader.


Chase’s game Aground is now on Xbox, Switch, and Playstation!

Details

Date:
May 20
Time:
1:00 pm - 3:00 pm PDT
Event Category:
Sign up for the IndieCade Newsletter

Subscribe

* indicates required

Please select all the ways you would like to hear from IndieCade:

You can unsubscribe at any time by clicking the link in the footer of our emails. For information about our privacy practices, please visit our website.

We use Mailchimp as our marketing platform. By clicking below to subscribe, you acknowledge that your information will be transferred to Mailchimp for processing. Learn more about Mailchimp's privacy practices here.

If you are having trouble with this form, you can also send your name and email information to outreach@indiecade.com with subject line "Sign up for the IndieCade Newsletter".

Alumni Signup
Are you an IndieCade Alumnus? We want to know! If you've been a speaker, organizer, juror, or presented your game at IndieCade or any IndieCade-related showcase (ex. IndieCade @ E3, IndieCade @ SIGGRAPH, etc. - doesn't need to have been a finalist) we'd like to be in touch.