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Iron Game Design Challenge w/ Janet K Howe
March 15 @ 10:00 am - 12:00 pm PDT
Janet K Howe (They/Them) is a non-binary creator working at the intersection of theatre and games. Their work focuses on creating positive change and learning through playful theatrical experiences and games. Janet has directed/created in five countries and is the former Artistic Director of Chicago’s (re)discover theatre. Their work includes full building immersive take overs, intimate one-on-one experiences, and board games. Janet has trained with Punchdrunk, Third Rail Projects and worked with interactive companies such as Coney, ZU-UK, and Blast Theory. Janet’s current remote work is with Totally Human who are definitely, absolutely a group of actual humans.
A Challenge show inspired by Iron Chef and sessions of Iron Game Designer run by Eric Zimmerman, Tracy Fullerton, and IndieCade at past physical festivals, Iron Game Design Challenge pits two teams of three game designers against one another to use simple free tools to create games over the course of the show based around the inspiration of a secret ingredient. Produced by Ryan Omega, hosted by Sam Roberts, and featuring a jury panel.
The challenge show happens every 7 weeks, and the six weeks between each episode will feature each one of the competing designers streaming a game and being interviewed.