Game Educators Summit
The Syllabus Swap Meet:
A sharing event for “Gently Used Pedagogy”
On May 1, IndieCade Horizons is hosting the 2026 edition of the Game Educators Summit, an event dedicated to sharing and swapping practical, usable materials for teaching game development. The summit will be a one-day event online AND in-person in Downtown Los Angeles, hosted by ASU LA.
All Instructors Are Invited! From high school to graduate school, whether you’ve got tons of material to share or are hoping to find stuff to get you started.
ASU California Center
919 S Grand Ave, Los Angeles, CA 90015
There is free onsite parking. Underground parking entrance is off of 9th. Lunch, coffee, and refreshments will be provided throughout the day.
SCHEDULE
Times below are listed in PDT. Convert to your local time zone here (preset to 9am PDT).
All in-person sessions are held in Room 500 except for the additional Roundtables and Workshops in the afternoon.
Friday, May 1st
9:00 AM PDT | Doors open in LA, Coffee and Refreshments |
9:15 AM PDT | Zoom opens |
9:45 AM PDT | Introduction and Welcome |
10:00 AM PDT | Swap Meet: Materials Share-Out and Q&A 1:
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10:45 AM PDT | Break |
11:00 AM PDT | Swap Meet: Materials Share-Out and Q&A 2:
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11:45 AM PDT | Break |
12:00 Noon PDT | Swap Meet: Lightning Round 1:
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12:15 PM PDT | |
12:30 PM PDT | Lunch |
1:30 PM PDT | Roundtables:
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2:15 PM PDT | Break |
2:30 PM PDT | Roundtable Share-Outs |
2:45 PM PDT | Swap Meet: Lightning Round 2:
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3:00 PM PDT | Break |
3:15 PM PDT | Workshops (works-in progress, feedback sessions):
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4:00 PM PDT | Workshop Share-Outs |
4:15 PM PDT | Closing and Wrap-up |
4:30 PM PDT | Social Hour in LA |
FAQ
Experienced game development instructors have great materials and they are often willing or even enthusiastic to share them. This is valuable to everyone, but especially to inexperienced instructors or people starting up something new. The Swap Meet exists as an opportunity for that sharing to happen.
We are requesting that you be either an Indiecade member or an Indiecade Horizons member to attend. Your school may already be a Horizons member (you can check on the RSVP page). Community college and high school teachers and students are exempted and can attend for free.
To become a member (the cost is $39 for the year for Supporters), visit the Indiecade Memberships Page or purchase your membership via the Summit’s RSVP form.
If you can’t afford it, we understand. Please come anyway.
NO! Share something as small or as large as you like. It might be a 20 minute in-class exercise, all the way up to a full degree pathway, and anything in between.
First, upload materials to this google drive folder. Please also fill out a submission form to help us organize the event.
This is very important: By default, all submissions are considered to be shared under Creative Commons BY-NC license. This means that anyone can download, use and/or adapt your materials, and they are expected to credit you somewhere in the materials. This does not grant license to republish the materials, even in adapted form, commercially on a platform such as Udemy.
If you would like to add your own licensing terms (CC0 for instance), feel free to do so by indicating it prominently on your documents. We ask that you not use anything less permissive than CC BY-NC.
Yes! Have a look at the example submission you can find at this Google Drive address: https://drive.google.com/
An emphatic YES! Please come and meet those who uploaded, ask questions, and get context.
The primary target of the Summit is online via zoom. The team will be gathered in Los Angeles and we would love to host you in person! Please indicate your availability in the RSVP form.
- Proposals for the Syllabus Swap and Workshops close April 8th.
- Nominations for Faculty of Excellence Awards close April 8th.
- Registration to attend the event in person closes April 24th.
- Registration for online participation closes April 29th.
Organizers
Amanda Cote
– Michigan State University –
Amanda Cote is an Associate Professor and Director of the Serious Games Certificate at Michigan State University. Cote’s work focuses on the industry and culture of digital and analog games, including areas such as gender, identity, and representation; game development and labor; and collegiate esports. She is the author of Gaming Sexism: Gender and Identity in the Era of Casual Video Games (New York University Press, 2020) and coeditor of The Routledge Handbook of Esports (Routledge, 2024).
Iman Fayek
– Santa Monica College –
Iman Fayek has been in the games industry since 2016 and has worked as a software engineer, artist, designer, and project manager. She founded a non-profit organization called Sunbloom Media Arts Center whose goal is to grow the games industry into a safer and more equitable space by fostering community and providing opportunities for people of color. Iman is also the Chair of the IGDA LA Chapter’s Board of Directors.
Jeremy Gibson Bond
– University of Canterbury –
Since 2013, Jeremy has been the IndieCade Chair of Education and Advancement. He is a Senior Lecturer in Game Design and Development at the University of Canterbury and the author of three editions of Introduction to Game Design, Prototyping, and Development.
Jeremy has served as an organizer of the Ann Arbor branch of the International Game Developers Association. He has also spoken at many conferences, including more than 10 times at the Game Developers Conference.
Jesse Vigil
– USC Games –
Jesse is a nine-time IndieCade nominee and a frequent speaker at then i conference since its inception. He’s designed for tabletop, console, mobile, immersive, and attractions, and his work has been featured on 3 continents. Jesse teaches game design, expressive audio, alternate controllers, experimental game design, and advanced production at USC Games, where he is also currently leads and coordinates the MS Game Design and Development track.
Margaret Wallace
– Boston University –
Margaret Wallace is Associate Professor of the Practice in Film and Television at Boston University’s College of Communication, where she teaches entrepreneurship, video games, and interactive media, including in the MS Media Ventures program. A veteran of start-ups (Playmatics, Skunk Studios) and global media firms, she has led innovative games, digital media, and interactive projects, securing funding, shaping strategy, and producing original IP. Her work reflects a commitment to fostering human potential through knowledge-sharing, empathy, and innovation.
Matthew R.F. Baloušek
– CUNY Hostos Community College –
Matthew R.F. Baloušek dropped out of college twice, and then graduated college three times—in that order. He failed calculus three times over the three-and-a-half years he spent at community college. Through an elaborate series of ruses, he now teaches Game Design at CUNY Hostos Community College, where he tries to make sure his students get their degrees faster than he did. He has never been stung by a bee, and he lives to serve Ravioli (the cat).
Michael John
–
Michael John (MJ) is an organizer for Indiecade Horizons. In prior years he was a professional game developer at multiple studios and organizations, and game educator at UC Santa Cruz.
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