IndieCade Festival
October 11 - 13
Los Angeles, CA
IndieCade Europe
October 19 - 20
Paris, France

Move or Die

About Move or Die

20 seconds, constantly changing mechanics and a lot of yelling. These are the keywords that perfectly describe a round of Move or Die, the 4-player friendship ruining party game where rules change every single round. Slap your friends’ controllers out of their hands while playing on the same couch, challenge players online from around the world or pretend to practice offline with AI bots, whatever you do, Move or Die is a quick game to pick up, but a hard one to put down. And yes, there is even a leveling up system with item unlocks in there.

Developer's Artistic Statement

Move or Die was created over the span of 3 years with no funding, only pocket money. The idea behind it is to combine multiple party games together, mashing them into a single fast paced game where the rules keep changing every 20 seconds.

On top of that, to make it even crazier, the players have to constantly move, otherwise their health will drain and they will explode... Just like the game's title implies.

When played on the same screen, Move or Die has the potential to bring strangers together, and ruin well established friendships.



Developer Info

Nicolae (Xelu) Berbece - Producer, Designer, Art & Animation, PR & Marketing

Alexey Volynskov - Gameplay & UI Programmer

Maarten De Meyer - Networking & Engine Programmer