Oblige is a narrative-heavy sidescroller/typing game where the player acts as a working-class mother in 1979 Hong Kong. The player must take care of everyday chores while balancing work, life, and a growing responsibility to appease to her spouse and children. Directly inspired by the stories of mothers and grandmothers living and working as housewives. Developed in the fall semester of 2016 for the USC Intermediate Game Development class.
Code/design: Jocelyn Kim
Art/narrative/design: Ivan Tsang
Audio: Quetzel Herzig