Week 1: Ideation Sprint Jam:
June 17th – June 24th
Participants work out what they will make. They generate ideas with brainstorming, some research, and lots of prototyping.
Week 2: Prototype Sprint Jam:
June 24th – July 1st
Participants build the initial prototype of the game. The goal is to have a playable experience by the of the sprint, regardless of how many placeholders or bugs existed.
Week 3: Production Sprint Jam:
July 1st – July 15th
Participants have this week to fix the bugs, add the juice, and make it feel like their games are close to release.
Week 4: Release Sprint Jam:
July 15th – July 22nd
Participants add a little extra polish to their games and officially release them to the public.