The 120 credit Computer Game Design program enables students to focus on the artistic components of computer game design while providing them with the technical skills prerequisite to the field. Required courses include computer science, art and visual technology, music, the humanities, and computer game design. The required internship provides students with practical experience that enhances their employability postgraduation. Students study both the sciences and the arts, all in a revolving-role team-based, project-based new pedagogical environment. The GMU Computer Game Design program hosts the only U.S. Serious Game Institute (in partnership with the University of Coventry U.K.), that concentrates on game-related applied research and new innovative game company cultivation.
The B.F.A. in Computer Game Design requires 120 credits and, as is true of all baccalaureate degrees at George Mason, includes a significant component of general education courses. Ranked as one of the best Game Design Bachelor’s degrees in the U.S. by College Choice, the curriculum is drawn from computer science, visual arts, digital arts, computer music, and a new gaming design area of study. This degree prepares students for employment in the computer gaming design and development field, within the commercial and federal sectors. This degree’s curriculum is designed to reflect the gaming industry’s demand for an academically rigorous technical program coupled with an understanding of the artistic and creative elements of the evolving medium.