Commissioned by the Greater London Authority as part of Wonder series that are celebrating Olympics and Paralympics games, ‘Bloom’ is and interactive architectural installation designed and developed by Alisa Andrasek and Jose Sanchez from The Bartlett School of Architecture at UCL, London. The project proposes a crowd-sourced approach for assembly by using game mechanics as part of the design of one unit. This unit (The ‘Bloom Cell’) would be produced in an Array of 60.000 identical copies where proposed for manufacturing allowing and expecting the public to Play and assemble diverse formations.
The project was conceptualized as an act of ‘collective gardening’, where new formations could constantly emerge or disappear depending on the interaction with the crowd. The project was also intended as an educational installation; the public would learn about patterns and structure by figuring out what structures could stand and how to achieve specific sequences. Collective interaction was expected from the number of units that would be available to the public at every time. The units were proposed to become a token of participation, allowing the public to take them home as a souvenir, adding to concepts of dissipation and entropy of the piece.