Geobook, from Experimental Gameplay Workshop veteran Chaim Gingold, is a playful, child-like, beautifully designed reenvisioning of the book that introduces basic concepts of geology through text and interactive illustrations. What if your geology book's illustrations were alive, and you could touch them? What if the epic time and scale of geologic processes were reduced to a sandbox that a child could reach into and play with? Geobook’s non-traditional approaches to interactivity create engaging and open ended learning environments that are as fun as they are educational.
Chaim Gingold is a computer game designer and digital toy maker. He was part of the development team for Spore, and designed the game's creative tool suite. He is currently pursuing a PhD at UC Santa Cruz in design, computation, & play.