Prune is a love letter to trees. A game about the beauty and joy of cultivation.
With a swipe of a finger, grow and shape your tree into the sunlight while avoiding the dangers of a hostile world. Bring life to a forgotten landscape and uncover a story hidden deep beneath the soil.
Prune, in a way, is my love letter to trees. I've always been in awe of their beauty but so often we take them for granted. I wanted to create a game where others could play with and shape trees, experiencing their organic beauty in an interactive way. I also wanted to explore minimalism a bit--what does it mean to remove everything that's not important and only focus on what matters?
Joel McDonald is an independent game designer focused on making beautiful and interesting games. The lovely music is by Kyle Preston.