Tuesdays, 3pm – 5pm PT //

About the show

RPGame Changers is a celebration of the greatest tabletop roleplaying games in IndieCade’s history! Join hosts Aki and Collin Kelly as they invite the game designers themselves to run the very games they’ve made, joined by an exciting cast of rotating guests – discover your new favorite game, from the designers who have changed the game!

June 8th and 15th
Business Wizards
by 9th Level Games
With devs Patrick Watson & Nat Mesnard, and guest player Trevor Adams!

Do you love a challenge? Can you cast legendary spells on time and under budget? Are your illusionary projections actually illusions? Join a magically powered up team with flexible hours and competitive treasure/experience share. Only highly proficient communicators and ace spellcasters need apply. Experience with Crystal Balls, PCs and NPCs is a plus.

Meet the hosts

Collin Kelly

COLLIN KELLY is a friend to most and enemy to some. During the day, he is the program coordinator for USC Games, #1 Ranked Game Design school in the country, shaping minds and guiding futures.

By night, he is a screenwriter and New York Times Bestselling comic book creator, working alongside long time partner Jackson Lanzing. The two are known for JOYRIDE (Boom! Studios), STAR TREK: YEAR FIVE (IDW), BATMAN & ROBIN ETERNAL (DC Comics), GOTHAM CITY GARAGE (DC Comics), DARK ONE (Vault), ZOJAQAN (Vault), and soon, THE HARBINGER (Valiant Entertainment).

The two have also produced/starred in two live-RPG series: VAST (Legendary Digital) and CHAMPIONS OF THE EARTH (Nerdsmith).

He may be an actual dragon… but if he is, he’ll never say.


Aki has been playing TTRPGs in a professional capacity for the last three years and is a proud member of roleplaying groups such as the Streampunks and Chaos Initiative. Aside from roleplaying, they also produce TTRPG shows, write for TTRPGs, and serve as the community manager for D&D in a Castle.

When not playing games with friends, Aki enjoys cooking, discovering new teas, playing video games, watching TV, and taking long, luxurious naps.

Collette Quach

Collette is an award winning writer and game designer based in California. Her focus is writing and designing within speculative fiction. She has a passion for mythology and folklore through nontraditional forms of storytelling. She has a passion for creating stories and using games as a way to tell stories from marginalized communities. As a former documentary filmmaking, she has an interesting an incorporating interactive into non-fiction forms.

Her work can be found in Uncaged Anthology, Book of Seasons: Solstices, and the Unbreakable Anthology. Currently she is a MFA student in Interactive Media and Game Design at USC where she is experimenting on blending physical and digital games.

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