Fee Assistance

IndieCade is pleased to provide full and reduced submission fee assistance to a limited number of applicants for IndieCade SUBMISSIONS. This assistance is specifically for the submission processing fee, not for travel assistance. We do have some microgrants available if your game is selected.

The IndieCade team cares deeply about providing accessibility and opportunities to as many people as possible who wish to submit their games to IndieCade. Submission fee assistance is specifically reserved for game creators in financial need. Additionally we understand that as an international event we do not all live in the same economy and it is our goal to make applying to IndieCade as universal as possible. All individuals who need financial assistance with the IndieCade submission application are eligible to apply.

Submission fee assistance is made possible thanks to the generosity of the IndieCade community. If you would like to contribute to this submission fee assistance fund, no matter the amount, please contact us at central@indiecade.com. It is appreciated and the results are clearly seen in the diversity of games and creators we are able to showcase each year.

We highly recommend that you fill out your game submission as completely as possible while you wait for the final decision on your Fee Assistance application.

For additional information about the IndieCade Submissions process, please see our SUBMISSIONS page and HELP SECTION.

If you have further questions about the submission fee assistance process, please contact us via central@indiecade.com.


Scholarship deadline for Regular Submissions: March 1st, 2019 
Staff will get back to you with a final decision on your application by March 8th.

Scholarship Deadline for Late Submissions: April 1st, 2019 
Staff will get back to you with a final decision on your application by April 8th.

To apply for IndieCade Submission Fee Assistance, please fill out the form below. If the form does not load, please click here to be taken to the application.




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