GLITCH CITY

GLITCH CITY is a collective of indie gamemakers and digital artists based in Los Angeles. We host regular events for the indie games community at our coworking studio space.

Learn more


Night Games

Glitch City is happy to collaborate with our friends at IndieCade this year for Night Games, its annual party after dark. The evening will feature emerging and immersive new works, a packed slate of our favorite creators, and pure outdoor fun. Please join us for this rare experience on October 12th at the Center for Media and Design.

Night Games 2019


Organizers

Alex Belzer
Alex Belzer is a systems designer, programmer, and "game audio guy" who's worked on a slew of projects large to small in both the indie and AAA worlds.

Phazero
Christina “Phazero” Curlee is an award-winning anti-disciplinary video game designer, artist, and games ambassador exploring the frontiers of gaming and arts, personal experience games, and the study of level and environment design.

Cat Manning
Cat Manning has a PhD in literature and is a writer and narrative designer. She has worked on projects in both indie and AAA, including Where The Water Tastes Like Wine, Pathologic 2, and What Isn’t Saved (will be lost).

Laura Michet
Laura Michet is a writer, editor, and occasional narrative designer working in videogames. Her indie work includes Where the Water Tastes Like Wine, Pathologic 2, Industries of Titan, and others.

Jamie Parreno
Jamie Parreno is a digital artist and designer based in LA. She's currently drawing her first graphic novel, BEAUTY QUEEN, with writer Jennifer de Guzman.

Nicholas Ralabate
Nicholas Ralabate is an artist working in motion design, visual effects and interactive environments. Recent projects include a documentary on Fischinger's Lumigraph, an interactive store for United Nude and teaching generative art at VIA University. Previously, he cofounded videogame collective Secret Library and produced a series of experimental shorts including 60HZ DAYDREAM, THE NEW SCUM and RECONCILIATION SOUP.

Eron Rauch
Eron Rauch is an artist, writer, and curator. His projects on the interface of subculture, digital image ecosystems, psychology, and landscape have been featured internationally in gallery shows and publications. Despite that, he now somehow works in videogames.

IndieCade Newsletter

Subscribe

* indicates required

Please select all the ways you would like to hear from IndieCade:

You can unsubscribe at any time by clicking the link in the footer of our emails. For information about our privacy practices, please visit our website.

We use Mailchimp as our marketing platform. By clicking below to subscribe, you acknowledge that your information will be transferred to Mailchimp for processing. Learn more about Mailchimp's privacy practices here.