In Vectronom, players must memorize patterns and solve environment-specific riddles while moving their hopping cube to the beat. Obstacles change in sync with music as this colorful madness gets harder from level to level, challenging the player’s three-dimensional thinking. With the option of hooking up alternate controllers such as dance pads, Vectronom might even get you moving more than your fingers and brain cells.
CREDITS
Studio de création - Ludopium
Game Designers - Bálint Márk et György Droste
Musicien / Designer du son - Juan Orjuela
Artiste technique - Sol Bekic
Développeur principal - Utz Stauder
Coproduction - ARTE France, Ludopium, La Compagnie des Martingales