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The Computer Simulation and Gaming (CSG) program in the Tandy School of Computer Science at the University of Tulsa, provides students with a hands-on, project-based, leading-edge curricular that combines the multiple disciplines of computer science, art, music, film, and storytelling. Throughout their studies, CSG students will develop skills for game programming, 3D graphics, animation, 2D & 3D level design, game mechanics, and gameplay.

The CSG undergraduate program provides majors with two options:

CSG Design option features courses in graphics, 3d modeling, and animation. Students in this option receive both a minor in Computer Science and Art.

CSG Development option features courses in developing game engines and provides students with both a minor in Computer Science and Mathematics.

While different, both options offer the same core CSG courses to students. The CSG program is interdisciplinary by nature providing students with a mix of both design and development skills. Students graduating with a degree in CSG will have mastered the skillset to develop a fully functional game/simulation independently or as part of a fully-fledged team.

University of Tulsa CSG

Computer Simulation & Gaming Conference

THE UNIVERSITY OF TULSA GAMES SHOWCASE

Froglet Islet

VR Exploration Demo

Andromeda Trail

The Magic Bulldozer

The Storm

Our student games are featured on our Itch.io page. There you will find links to the games including descriptions, screen shots and video trailers.

Alumni Signup

Are you an IndieCade Alumnus? We want to know! If you've been a speaker, organizer, juror, or presented your game at IndieCade or any IndieCade-related showcase (ex. IndieCade @ E3, IndieCade @ SIGGRAPH, etc. - doesn't need to have been a finalist) we'd like to be in touch.

https://www.indiecade.com/alumni-signup/