What is the IndieXchange?

IndieXchange (IXC) is an invitation-only developer summit that consists of opportunities to showcase games, network, and attend practical developer-focused workshops with fellow game creators. Additionally, one-on-one meetings are arranged between developers who have submitted their games to IndieCade and a variety of different indie studios and platforms who are interested in establishing a relationship with developers.

All entries submitted by developers to IndieCade are eligible to be included in this event.

Examples of workshops and panels from the past years include hands-on legal and public relations clinics, technology sessions, and meetings with representatives from IndieCade sponsors such as Oculus, PlayStation, Nintendo of America, Microsoft, Google, and more.


When is the IndieXchange?

This year’s IndieXchange will be an online event held in August, specific dates TBD.


Can anyone get into IndieXchange?

All developers who submit to IndieCade 2021 are eligible to attend, however, reservations are required. All funders and sponsors are invited by special arrangement with IndieCade. 


Does the IndieXchange cost money?

Developers who have submitted to IndieCade 2021 are able to attend the event free of charge on a first-come, first-serve basis. Each applicant team receives passes.


What is the benefit of participating in IndieXchange?

The IndieXchange provides a unique opportunity for attendees to develop practical skills that will help them improve, showcase, and pitch their projects. It also allows developers to connect with key players in the industry and the arts while putting them face-to-face with platform representatives, mentors, and advisors. Even if you aren’t interested in the IXC for your current project, or already have secured a publishing deal, this is a prime opportunity for building long-term relationships that may benefit your future work.


I am not really a mainstream indie developer should I attend the IndieXchange?

The goal of the IndieXchange is to be relevant to the wide range of game developers who create independent work and submit to IndieCade. It is by drawing this diverse group together that we actively work to create programming, networking, showcases, discussion groups, workshops, meetings, and resources that are helpful and meaningful. We are also open to input from the community.


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Are you an IndieCade Alumnus? We want to know! If you've been a speaker, organizer, juror, or presented your game at IndieCade or any IndieCade-related showcase (ex. IndieCade @ E3, IndieCade @ SIGGRAPH, etc. - doesn't need to have been a finalist) we'd like to be in touch.