Skip to main content

Games and Interpersonal Trust

A review of my year attempting to find interactive media design in my own Catholic faith, and bringing it to the medium of video games that I love. This talk discusses what worked, what didn’t, and what our industry can learn from my experiences to take to their own attempts to bring more elements from their religious backgrounds into their video game development, or how games can grow and expand on that front. It also discusses how to make a game designed around interactions from wholly outside of video games.

Event Timeslots (1)

Room 204 (Fri)
Brian Handy

Sign up for the IndieCade Newsletter


* indicates required

Please select all the ways you would like to hear from IndieCade:

You can unsubscribe at any time by clicking the link in the footer of our emails. For information about our privacy practices, please visit our website.

We use Mailchimp as our marketing platform. By clicking below to subscribe, you acknowledge that your information will be transferred to Mailchimp for processing. Learn more about Mailchimp's privacy practices here.

If you are having trouble with this form, you can also send your name and email information to with subject line "Sign up for the IndieCade Newsletter".

Alumni Signup

Are you an IndieCade Alumnus? We want to know! If you've been a speaker, organizer, juror, or presented your game at IndieCade or any IndieCade-related showcase (ex. IndieCade @ E3, IndieCade @ SIGGRAPH, etc. - doesn't need to have been a finalist) we'd like to be in touch.