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Event category: Sessions

Thinking Outside the Bootcamp

We live in a continually abstracted digital age. The ways in which people are learning and making within this economy, the SF Bay Area in particular, is changing rapidly. Along with formal design and tech focused...

Explosions are cool, but…

I’m interested in interrogating the use of violence as entertainment and how it intersects with designers’ ethics. We’ll get into a working definition of violence, how violence in games simplifies...

Riffs on Roguelikes: Fourteen Years of 7DRLs

Canon formation is as contentious as it is necessary. To talk critically about gameplay, to understand what gameplay is and isn’t, and even to recognize when gameplay is new, requires us to build a vocabulary...
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